Coil

 
 
 

Use this modifier to coil a Spline primitive around the groomed curve as if it were an axis. You can specify the number of coils per-unit length as well as the radius of the coil and an amount to scale that radius as a function of parametric distance along the curve.

Mask

Controls the strength of the modifier effect. You can use Mask to load a map that specifies how areas of the mesh surface are affected by the modifier.

Count

Sets the number of coils. This value is the product of multiplying Length and a frequency value.

Count Scale

Lets you scale the Count at each point along the curve.

Radius

Sets the radius at the base of the curve.

Radius Scale

Lets you scale the Radius at each point along the curve.

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