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Controls the kind of primitive that the Description generates.
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primitives are curves made up of two or more segments. Use Splines for fur, simple stiff shapes, and complex ribbon shapes
like long or curly hair.
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primitives define a sphere with controllable length, width, and depth.
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primitives define a NURBS patch that is attached to the patch at the center.
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primitive use the generic attributes to instance Alembic-based geometry that is specified by an XGen archive (.xarc) file.
See Custom archive primitives.
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Sets whether primitive or control the grooming of the Description. (Groomable Splines are controlled by Attributes and image maps created by the grooming
tools.
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When selected, guides control the placement and shape of the primitives. Guides use an interpolation algorithm to calculate
the placement and shape of associated primitives. See Guides.
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Controls the height of each archive from its base.
When is set to , this value sets the primitive length. When is set to , scales primitive length based on the guide length.
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Controls the width of each archive in one dimension.
When is set to , this value sets the primitive width. When is set to , scales primitive width based on the guide width.
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Controls the width of each archive in the other dimension.
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Tilts primitives away from the surface normal. 0 is no tilt, and 1.0 is a 90-degree tilt.
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Tilts primitives away from the surface normal, but at right angles to .
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Rotates the archive around its local normal vector. This vector is affected by , and .
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Magnifies how much the primitive tilts away from the surface normal by and . If and are 0, then has no effect.
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Rotates the primitive orientation around the surface normal. This vector is not affected by , and .
This has no apparent effect until the splines are bent or tilted with , , or.
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Controls which archive file is used from the list below at each primitive location. By default, this is set to an expression
that randomly selects from the list of archive files.
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If the archive files contain animation, this controls which frame of the animation is used. Set this to $f to use the current frame.
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Any primitives generated further than this distance from the camera use the Low Resolution LOD.
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Any primitives generated farther than this distance from the camera use the Medium Resolution LOD. Closer primitives use the
High Resolution LOD.
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Turn on to add a thumbnail image of the archive file. Use the slider to make thumbnail images larger or smaller.
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A list of the archive files used to populate this description.
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Click to add a new archive file to the list.
If you have no custom archive files, add an XGen default archive file by clicking and browsing to the following directory:
C:\Program Files\Autodesk\Maya2014\plug-ins\xgen\presets\archives.
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Click to edit the information and preview the color of the selected archive file.
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Click to remove the selected archive file from the list.
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When on, files in the archive list display with thumbnail images.
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Scales all the archive files. Increase this to make the archives appear smaller, and decrease to make archives appear larger.
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Automatically scale all archives to match the real-world size of their contents. By default, archives are fit to the unit
cube.
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Type the name for a new attribute you want to create.
Clickto create it. You can apply these expressions per-archive object.
Click to remove the attribute with the specified name.
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This expression returns the index of the high-res version of the archive. This assumes that the archives are sorted into a
particular order.
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This expression returns the index of the medium-res version of the archive. This assumes that the archives are sorted into
a particular order.
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This expression returns the index of the low-res version of the archive. This assumes that the archives are sorted into a
particular order.
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This expression returns the index of the proxy version of the archive, which is used for preview only. This assumes that the
archives are sorted into a particular order.
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