You can set the following preferences in the category of the window.
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Specifies playback range start and end times. The playback start and end times specify the playback range. The playback range is always within the animation range. You can also specify the time units. See Edit animation preferences.
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Specifies animation range start and end times. The animation start and end times specify the Range Slider range. The playback
range always stays within the animation range, so changing the animation start and end times can also change the playback
start and end times. Default animation start time is 1.00. Default animation end time is 48.00. You can also specify the time
units. See Edit animation preferences.
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Specifies the height (the vertical space it occupies). Increasing the height is especially useful when you are working with sound. Double
or quadruple the height for a better display of sound waveforms. Click 1x (normal height), 2x (double height), or 4x (quadruple
height). Default is 1x.
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Lets you set how Grease Pencil frames display in the . Default is , so that Grease Pencil frames display for the current camera only.
Set to if you don't want Grease Pencil frames to display in the , or set to if you want to see all Grease Pencil frames regardless of the active camera. See also Control display of Grease Pencil frames in the Time Slider.
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Specifies how the line markers that indicate keys appear on the . Click , , or . Default is Active.
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Specifies that key ticks are not displayed. Selecting None is useful if you have a lot of keys and want to improve workspace
selection performance.
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Specifies that key ticks are displayed, with associated keys available for selection and editing.
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Specifies that key ticks appear only for the currently selected channels in the . This is useful if you are using the to edit keys on particular channels of an animated object.
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Change the thickness of ticks that represent keyframes in the Maya . Key thickness is measured in pixels. The minimum key thickness is 1 pixel and the maximum is 63 pixels.
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Options include and .
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When on, Maya displays the current time in video standard timecode. The current time is displayed next to the Current Time
Indicator in the . Default is off.
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When on, Maya steps through animation times by integer values, snapping to the nearest integer. Default is on. If working
with sound or small time ranges, you can turn off for smoother scrubbing.
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Specifies the way key ticks are displayed when zooming in or out in the . is measured in multiples of 24, so you can display ticks every 6, 12, 24, or 48 frames. The default value for this preference
is 0.
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If your workspace layout includes several views (for example, selected from ), you can improve performance by having the scene play in only the currently active view. Click or . Default is .
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Scene plays only in the current, active view.
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Scene plays in all the workspace views.
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Specifies what happens when the scene plays forward and then reaches the playback end time (or if playing backwards, the playback
start time). Click , , or. Default is.
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Specifies that the scene plays once and then stops.
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Specifies that the scene plays forwards (or backwards) and then plays backwards (or forwards) until you stop playback.
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Specifies the scene plays forward to the playback end time (or plays backward to the playback start time) and then begins
again at the playback start time (or playback end time) until you stop playback.
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Specifies the speed at which your scene plays. Select, , , , or . Default is .
You can also specify the playback time units. See Edit animation preferences in the Animation Basics chapter of the Animation guide.
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When selected, all the frames in your scene play, updating each before displaying the next. The speed depends on how long
it takes your workstation to compute and draw each frame. You can specify the playback frame increment in the Playback by
field. For example, a Playback value of 2.0 will cause only every other frame to play.
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When selected, your scene plays in real-time or 24 frames per second (fps). Maya may not display all frames, depending on
your workstation’s capabilities, the scene’s complexity, and the display mode (for example, wireframe or smooth shading).
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When selected, your scene plays at half the speed of real-time or 12 frames per second (fps).
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When selected, your scene plays at twice the speed of real-time or 48 frames per second (fps).
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When selected, your scene plays at the custom playback speed set in the Other Speed field.
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Specifies a custom playback speed (in frames per second) for your scene. For example, if you specify an Other Speed value
of 72, then your scene’s animation will play back at 72 fps. This field is only available when you select Other from the Playback Speed drop-down list.
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Specifies playback increments if is set to . For example, if you enter 4, Maya will play only every fourth frame (or time). Default is 1.000. You can also specify the
playback time units.
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clamps the playback speed of your scene’s animation by specifying the speed that your scene’s animation playback is not allowed to exceed. This is useful when working with scenes that have fluctuating levels of heavy CPU activity, such as a
scene with a complex particle effect.
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Specifies that the overall playback speed of your scene’s animation is as fast as possible, but it does not exceed 24 fps.
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Specifies that the overall playback speed of your scene’s animation is as fast as possible, but it does not exceed 12 fps.
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Specifies that the overall playback speed of your scene’s animation is as fast as possible, but it does not exceed 48 fps.
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