For more information about Maya materials, see Surface, displacement, volumetric materials .
The following lists a few quick ways to assign (connect) a material to a surface.
In the scene view, you can be in either wireframe or shaded mode to make the connection. If you are in wireframe mode, make
sure the cursor touches the surface when you release the mouse button, otherwise the connection may not be made.
Assign a material to surfaces
You have several options to assign a material to a surface or surfaces.
To assign a material to a surface or surfaces (option 1)
- -click the object(s) and select . Choose among the existing materials in your scene.
Note
Alternatively, you can:
To assign a material to a surface or surfaces (option 2)
- In the scene view, select the surface(s) to which you want to assign the material.
- From the , middle-drag the material swatch over the selected surface(s).
To assign a material to a surface or surfaces (option 3)
- In the scene view, Shift-select the object to which you want to assign the material, and in the , click the material swatch.
- -click the material swatch in the and select from the pop-up menu.
To assign a material to a surface or surfaces (option 4)
- Middle-drag and drop a swatch onto an object in the .
To assign a material to several surfaces
- Select the surfaces in a view.
- In the , -click the material swatch and select from the pop-up menu.
Maya applies the material to the surfaces.
Assign a material to a group of faces on a polygonal surface
You have several options to assign a material to a group of faces.
To assign a material to a group of faces on a polygonal surface (option 1)
- Right-mouse button click the surface.
- Select from the marking menu.
- Choose icon (or press the hotkey F11).
To assign a material to a group of faces on a polygonal surface
- Select (either drag or Shift-click) the faces you want to map.
- In , -click the material you want to assign, then select from the pop-up menu.
Maya applies the material to the faces.
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