Create a material

 
 
 

For more information about Maya materials, see Surface, displacement, volumetric materials .

Use one of the following methods to create a material in Hypershade:

To open the Create Render Node window

  1. Do one of the following:

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License