What's New in General

 
 
 

Pipeline caching

 

New Pipeline Cache tools let you load, save, and play back Maya scenes as Alembic cache files. The Alembic file format is an open-source format developed for exchanging complex 3D geometry data. Alembic files are highly portable and application-independent so they can be shared, processed, and played back by many content creation applications.

Alembic caches provide several performance improvements, including accelerated scene loading of large scenes, faster playback of complex character animation, and real-time play back of geometry data with topology changes. Alembic files also let you share large scenes between various areas of a production pipeline without the large memory overhead of fully editable scene files.

Options in a new Pipeline Caching menu let you configure settings for loading and saving Alembic files.

Watch: Alembic Cache import and export

Watch: GPU Cache import and export

Interoperability with 3ds Max

 

Transfer data between Maya and 3ds Max using the new Send to 3ds Max command in the File menu. You can send various forms of data, including geometry, animation, materials, and textures, to 3ds Max. You must have matching versions of Maya 2013, 3ds Max 2013 and FBX 2013 to use this command.

Run Maya with a Simplified Chinese interface

 

Maya is now available with a Simplified Chinese interface. For instructions on how to run Maya with a Simplified Chinese interface on different operating systems, see Run Maya with a Japanese or Simplified Chinese interface.

Live update service

 

Check for updates including Service Packs and Hotfixes using the new Autodesk Maya Update Manager (Help > Check for Updates).

This window lists updates that are available for your version of Maya, and lets you check for updates using download codes.

New Bonus Tools

The new Attribute Editor Template Builder tool helps you build custom Attribute Editor templates. You can download Bonus Tools from the Autodesk website by selecting Help > Download Bonus Tools in Maya.

New suites specific environment variables

Several new suites specific environment variables let you run Maya off a network when it is used as part of the Autodesk Entertainment Creation Suites. See Suites specific environment variables.

Autodesk MatchMover scripting support

Autodesk MatchMover now includes Python scripting support. Use MatchMover's Script Editor and Script Manager to create and load scripts that process input and output data as well as launch interface commands.

Autodesk Composite QuickTime movie support

You can now select the QuickTime movie (.mov) file format as a Render output for your Composite projects. By default, QuickTime uses the H.264 codec. You can select resolutions up to 1080P.