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This class describes a simple volume shader.
This node is MP safe
Node name |
Parents |
MFn type |
Compatible function sets |
simpleVolumeShader |
node |
kSimpleVolumeShader |
kBase
kNamedObject
kDependencyNode
kSimpleVolumeShader |
Related nodes
lambert, reflect, phongE,
phong, blinn,
anisotropic, volumeShader, surfaceShader, displacementShader, layeredShader, useBackground, defaultShaderList, shadingMap
Attributes (21)
color, colorB, colorG,
colorR, farPointWorld, farPointWorldX, farPointWorldY, farPointWorldZ, outColor, outColorB, outColorG, outColorR, outTransparency, outTransparencyB, outTransparencyG, outTransparencyR, parameter1, pointWorld, pointWorldX, pointWorldY, pointWorldZ
Long name (short name) |
Type |
Default |
Flags |
|
parameter1
(p1 ) |
float |
0.45 |
    |
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color
(c ) |
float3 |
|
    |
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colorG
(cg ) |
float |
0.58824 |
    |
|
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pointWorld
(p ) |
float3 |
1.0, 1.0, 1.0 |
   |
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pointWorldX
(px ) |
float |
0.0 |
   |
|
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pointWorldY
(py ) |
float |
0.0 |
   |
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pointWorldZ
(pz ) |
float |
0.0 |
   |
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farPointWorld
(fp ) |
float3 |
1.0, 1.0, 1.0 |
   |
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farPointWorldX
(fpx ) |
float |
0.0 |
   |
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farPointWorldY
(fpy ) |
float |
0.0 |
   |
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farPointWorldZ
(fpz ) |
float |
0.0 |
   |
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outColor
(oc ) |
float3 |
|
  |
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outColorR
(ocr ) |
float |
0.0 |
  |
|
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outColorG
(ocg ) |
float |
0.0 |
  |
|
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outColorB
(ocb ) |
float |
0.0 |
  |
|
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outTransparency
(ot ) |
float3 |
|
  |
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outTransparencyR
(otr ) |
float |
0.0 |
  |
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outTransparencyG
(otg ) |
float |
0.0 |
  |
|
|
outTransparencyB
(otb ) |
float |
0.0 |
  |
|