Go to: Related nodes. Attributes.
Intermediate displacement node connecting the shading group and
the shader/texture.
This node is MP safe
Node name |
Parents |
Classification |
MFn type |
Compatible function sets |
displacementShader |
node |
shader/displacement |
kDisplacementShader |
kBase
kNamedObject
kDependencyNode
kDisplacementShader |
Related nodes
lambert, reflect, phongE,
phong, blinn,
anisotropic, volumeShader, simpleVolumeShader, surfaceShader, layeredShader, useBackground, defaultShaderList, shadingMap
Attributes (14)
displacement, displacementMode, scale, tangent,
tangentX, tangentY, tangentZ,
vectorDisplacement, vectorDisplacementX, vectorDisplacementY, vectorDisplacementZ, vectorEncoding, vectorSpace, yIsUp
Long name (short name) |
Type |
Default |
Flags |
|
displacementMode
(dm ) |
enum |
0 |
    |
|
displacement
(d ) |
float |
0.0 |
     |
|
vectorDisplacement
(vd ) |
float3 |
0.0, 0.0, 0.0 |
     |
|
vectorDisplacementX
(vdx ) |
float |
0.0 |
     |
|
|
vectorDisplacementY
(vdy ) |
float |
0.0 |
     |
|
|
vectorDisplacementZ
(vdz ) |
float |
0.0 |
     |
|
|
scale
(scl ) |
float |
1.0 |
     |
|
vectorEncoding
(ve ) |
enum |
0 |
     |
|
vectorSpace
(vs ) |
enum |
1 |
     |
|
yIsUp
(yup ) |
bool |
true |
     |
|
tangent
(tan ) |
float3 |
0.0, 0.0, 0.0 |
     |
|
|
|