This reference page is linked to from the following overview topics: SDK Change Details.
This file contains a number of utility classes for manipulating triangle or generalized polygon meshes. More...
#include "maxheap.h"
#include "export.h"
#include "baseinterface.h"
#include "mncommon.h"
#include "hitdata.h"
#include "point3.h"
#include "bitarray.h"
#include "matrix3.h"
#include "box3.h"
#include "TabTypes.h"
#include "GraphicsConstants.h"
#include "channels.h"
#include "mesh.h"
Go to the source code of this file.
Classes |
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class | MNVert |
The vertex class used with the
MNMesh mesh. More... |
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class | MNEdge |
An edge used with the
MNMesh mesh. More... |
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class | MNMapFace |
Used to store map vertex information for a
given face and map channel. More... |
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class | MNFace |
The face structure used with the
MNMesh mesh. More... |
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class | MNMap |
Holds the mapping information for a
particular map channel of the
MNMesh. More... |
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class | MNDiagonalHitData |
This class is a new form of HitData used for hit-testing
diagonals of polygons in Editable Poly and Edit Poly. More... |
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class | MNMesh |
The
MNMesh class is provided for temporary use by plug-ins, to help
with complex topology-based modifications to Meshes. More... |
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class | MNMeshBorder |
Hold boundary information for an
MNMesh mesh. More... |
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class | MNFaceElement |
Used to assist in the process of sorting
MNMesh faces into separate elements. More... |
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class | MNFaceClusters |
Used for grouping faces in an
MNMesh into clusters for applying transformations. More... |
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class | MNEdgeClusters |
Represents a list of edge "clusters" for a
given
MNMesh. More... |
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class | MNChamferData |
Contains all the data needed to move points
(and map vertices) as the user drags a chamfer or extrude. More... |
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class | MNTempData |
Used for caching face and edge clusters,
vertex normals, and other derived data about an
MNMesh. More... |
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class | IMNTempData10 |
Interface for changes made to
MNTempData in version 9.5. More... |
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class | BasisFinder |
Computes two components of a basis vector
given a single input component. More... |
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class | MNMeshSelectionConverter |
When a
Mesh object or modifier (such as Editable
Mesh, Edit
Mesh, or
Mesh Select) handles viewport subobject selection, the flow is
basically as follows from Editable
Mesh. More... |
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class | MNMeshUtilities |
Provides a number of utility functions for
working with
MNMesh. More... |
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class | MNMapPreserveData |
This class is used to "preserve" mapping
coordinates while moving vertices. More... |
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class | IMNMeshUtilities8 |
IMNMeshUtilities8 extends the MNMeshUtilities
class, adding new functionality applied on a
MNMesh. More... |
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class | IMNMeshUtilities10 |
Extends the MNMeshUtilities
class, adding new functionality applied on a
MNMesh. More... |
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class | IMNMeshUtilities13 |
Extends the MNMeshUtilities
class, adding new functionality applied on a
MNMesh. More... |
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Namespaces |
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namespace | MaxGraphics |
Defines |
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#define | REALLOC_SIZE 10 |
#define | MNMESH_FACEDATA_IMPL |
Enables Face
Data in PolyObjects: |
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#define | MNM_SELCONV_REQUIRE_ALL 0x02 |
#define | MN_MESH_NONTRI (1<<0) |
At least 2 triangles have been joined.
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#define | MN_MESH_FILLED_IN (1<<1) |
If set, all topological links, such as the
list of edges, are complete.
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#define | MN_MESH_RATSNEST (1<<2) |
Some regular Meshes have more than two faces
referencing the same edge, or more than one referencing it in the
same direction.
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#define | MN_MESH_NO_BAD_VERTS (1<<3) |
This indicates that the mesh has had its
vertices checked and "bad" ones eliminated by EliminateBadVerts.
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#define | MN_MESH_VERTS_ORDERED (1<<4) |
Set if face and edge tables in each vertex
are ordered by the methods
MNMesh::OrderVerts().
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#define | MN_MESH_FACE_NORMALS_INVALID (1<<6) |
Set if any of the face normals (fnorm) have
become invalid.
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#define | MN_MESH_HAS_VOLUME (1<<7) |
This mesh has at least one connected
component which contains volume, i.e.
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#define | MN_MESH_HITTEST_REQUIRE_ALL (1<<8) |
#define | MN_MESH_PARTIALCACHEINVALID (1<<16) |
Indicates that the
MNMesh has only set some of the vertices as invalid and not to
reprocess the entire mesh just the vertices that changed.
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#define | MN_MESH_CACHE_FLAGS (MN_MESH_FILLED_IN|MN_MESH_NO_BAD_VERTS|MN_MESH_VERTS_ORDERED) |
#define | MNDISP_VERTTICKS 0x01 |
Display vertex tick marks.
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#define | MNDISP_SELVERTS 0x02 |
Display selected vertices.
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#define | MNDISP_SELFACES 0x04 |
Display selected faces.
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#define | MNDISP_SELEDGES 0x08 |
Display selected edges.
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#define | MNDISP_NORMALS 0x10 |
Display face normals.
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#define | MNDISP_SMOOTH_SUBSEL 0x20 |
Analogous to the
Mesh display flag MESH_SMOOTH_SUBSEL, this indicates whether we
should display smooth faces with selection-color outlines (TRUE) or
transparent shaded faces (FALSE)
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#define | MNDISP_BEEN_DISP 0x40 |
Set when the
MNMesh has been displayed (at the end of the render method.)
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#define | MNDISP_DIAGONALS 0x80 |
Set when diagonals should be displayed.
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#define | MNDISP_HIDE_SUBDIVISION_INTERIORS 0x100 |
#define | IMNMESHUTILITIES10_INTERFACE_ID Interface_ID(0x7b1acb31, 0x763982d5) |
#define | IMNMESHUTILITIES13_INTERFACE_ID Interface_ID(0x4dfa07c3, 0x637941b0) |
General MNMesh Component Flags
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For MNVerts, MNEdges, and MNFaces, bits 0-7 are used for common characteristics of all components. Bits 8-15 are used for component-specific flags. Bits 16-23 are reserved for temporary use in MNMesh algorithms. Bits 24-31 are reserved for MNMath.lib users. |
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#define | MN_SEL (1<<0) |
Indicates that a component is selected.
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#define | MN_DEAD (1<<1) |
Indicates that a component is not used and
should be ignored.
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#define | MN_TARG (1<<2) |
Indicates that a component is targeted.
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#define | MN_BACKFACING (1<<3) |
Indicates that the vertex faces "backwards"
in the current viewport.
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#define | MN_HIDDEN (1<<4) |
#define | MN_CACHEINVALID (1<<5) |
#define | MN_INFOREGROUND (1<<7) |
Tags a face as not renderable but can be
hit-test.
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#define | MN_WHATEVER (1<<16) |
#define | MN_LOCAL_SEL (1<<17) |
Alternate selections (not passed up the
pipe).
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#define | MN_HITTEST_CULLED (1<<18) |
Used to indicate culled components (neither
selected nor not selected) in window-region hit testing.
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#define | MN_USER (1<<24) |
Any value above this can be used by
applications.
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Vertex Flags
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#define | MN_VERT_DONE (1<<8) |
Set in algorithms that may accidentally
revisit the same vertex (MNVertext twice, to keep them from
processing it the second time.
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#define | MN_VERT_WELDED (1<<9) |
Used by MNMesh::WeldBorderVerts()
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#define | MN_VERT_SUBDIVISION_CORNER (1<<10) |
Track which vertices are direct
"descendants" of the original cage vertices in subdivision.
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Edge flags
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#define | MN_EDGE_INVIS (1<<8) |
Both faces using this edge consider it
invisible.
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#define | MN_EDGE_NOCROSS (1<<9) |
This edge should not be crossed in
algorithms like MNMesh::SabinDoo
that can mix faces across edges.
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#define | MN_EDGE_MAP_SEAM (1<<10) |
Track which edges are direct descendants of
the original cage edges in subdivision.
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#define | MN_EDGE_SUBDIVISION_BOUNDARY (1<<11) |
Track unwanted edges created by Cut, so they
might be removed later.
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#define | MN_EDGE_CUT_EXTRA (1<<12) |
Used with MNMesh::CutPrepare() and
MNMEsh::CutCleanUp()
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Interface IDs
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#define | IMNMESHUTILITIES8_INTERFACE_ID Interface_ID(0xf5235e73, 0x3b304334) |
Interface id for
IMNMeshUtilities8, se.g. |
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#define | IMNTEMPDATA10_INTERFACE_ID Interface_ID(0x56d8fa2, 0x3459c774) |
Interface ID for IMNTempData10.
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MNFace flags:
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#define | MN_FACE_OPEN_REGION (1<<8) |
This face is part of a region of the mesh
that is not closed, i.e. |
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#define | MN_FACE_CHECKED (1<<9) |
#define | MN_FACE_CHANGED (1<<10) |
This flag can be cleared on all faces before
an operation that moves some of the vertices of an
MNMesh, then set for each face touching one of the moved
vertices. |
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#define | MN_FACE_CULLED (1<<11) |
Used to indicate a face has been culled
during hit-testing. |
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Per-edge Data
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#define | MAX_EDGEDATA 10 |
#define | EDATA_KNOT 0 |
#define | EDATA_CREASE 1 |
Internal flags
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#define | MN_MESH_TEMP_1 (1<<13) |
#define | MN_MESH_TEMP_2 (1<<14) |
#define | MN_MESH_DONTTRISTRIP (1<<15) |
Flags for Sub Object Hit-Test
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#define | SUBHIT_MNUSECURRENTSEL (1<<22) |
When this bit is set, the selection only and
unselection only tests will use the current level (edge or face)
selection when doing a vertex level hit test. |
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#define | SUBHIT_OPENONLY (1<<23) |
#define | SUBHIT_MNVERTS (1<<24) |
#define | SUBHIT_MNFACES (1<<25) |
#define | SUBHIT_MNEDGES (1<<26) |
#define | SUBHIT_MNDIAGONALS (1<<27) |
Hit-test on "diagonals" of polygons -
MNDiagonalHitData is the type of HitData returned. |
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#define | SUBHIT_MNTYPEMASK (SUBHIT_MNVERTS|SUBHIT_MNFACES|SUBHIT_MNEDGES|SUBHIT_MNDIAGONALS) |
Subdivision Flags
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#define | MN_SUBDIV_NEWMAP 0x01 |
#define | MN_SUBDIV_HIDE_INTERNAL_EDGES 0x10 |
Enumerations |
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enum | PMeshSelLevel
{ MNM_SL_OBJECT, MNM_SL_VERTEX, MNM_SL_EDGE, MNM_SL_FACE, MNM_SL_CURRENT } |
MNMesh selection levels. More... |
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Functions |
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DllExport void | DiagSort (int dnum, int *diag) |
Puts diagonals in increase-by-last-index,
decrease-by-first order. |
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DllExport int | EdgeDataType (int edID) |
DllExport void * | EdgeDataDefault (int edID) |
DllExport void | MNChamferDataDebugPrint (MNChamferData &mcd, int mapNum) |
Output all the data in the specified
MNChamferData to the DebugPrint buffer during debug runs using
using DebugPrint().
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DllExport void | SelectionDistance (MNMesh &mesh, float *selDist, DWORD selFlags) |
This function computes the current distance
of each vertex from the current selection. |
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DllExport void | SelectionDistance (MNMesh &mesh, float *selDist, int iters, DWORD selFlags) |
This function computes the current distance
of each vertex from the current selection, along paths of edges.
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DllExport void | ClustDistances (MNMesh &mesh, int numClusts, int *vclust, Tab< float > **clustDist) |
Computes the current distance of each vertex
from the specified cluster. |
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DllExport void | ClustDistances (MNMesh &mesh, int numClusts, int *vclust, Tab< float > **clustDist, int iters) |
Computes the current distance of each vertex
from the specified cluster. |
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Variables |
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const int | kMNNurmsHourglassLimit = 2500 |
This file contains a number of utility classes for manipulating triangle or generalized polygon meshes.
The following files contains important grouping of constants and flags:
Definition in file mnmesh.h.
#define REALLOC_SIZE 10 |
#define MNMESH_FACEDATA_IMPL |
Enables Face Data in PolyObjects:
#define MNM_SELCONV_REQUIRE_ALL 0x02 |
#define IMNMESHUTILITIES8_INTERFACE_ID Interface_ID(0xf5235e73, 0x3b304334) |
Interface id for IMNMeshUtilities8, se.g.
bridge edge methods.
#define IMNTEMPDATA10_INTERFACE_ID Interface_ID(0x56d8fa2, 0x3459c774) |
#define MN_FACE_OPEN_REGION (1<<8) |
This face is part of a region of the mesh that is not closed, i.e.
there are 1-sided edges. This means that the mesh is not a solid object, it has gaps or holes.
#define MN_FACE_CHECKED (1<<9) |
For recursive face-and-neighbor-checking
#define MN_FACE_CHANGED (1<<10) |
This flag can be cleared on all faces before an operation that moves some of the vertices of an MNMesh, then set for each face touching one of the moved vertices.
This tells the parent MNMesh that these faces may need to have information such as triangulation recomputed. This flag is set by the MNMesh::SabinDoo() method.
#define MN_FACE_CULLED (1<<11) |
Used to indicate a face has been culled during hit-testing.
#define MAX_EDGEDATA 10 |
#define EDATA_KNOT 0 |
#define EDATA_CREASE 1 |
#define MN_MESH_TEMP_1 (1<<13) |
#define MN_MESH_TEMP_2 (1<<14) |
#define MN_MESH_DONTTRISTRIP (1<<15) |
#define SUBHIT_MNUSECURRENTSEL (1<<22) |
When this bit is set, the selection only and unselection only tests will use the current level (edge or face) selection when doing a vertex level hit test.
#define SUBHIT_OPENONLY (1<<23) |
#define SUBHIT_MNVERTS (1<<24) |
#define SUBHIT_MNFACES (1<<25) |
#define SUBHIT_MNEDGES (1<<26) |
#define SUBHIT_MNDIAGONALS (1<<27) |
Hit-test on "diagonals" of polygons - MNDiagonalHitData is the type of HitData returned.
#define SUBHIT_MNTYPEMASK (SUBHIT_MNVERTS|SUBHIT_MNFACES|SUBHIT_MNEDGES|SUBHIT_MNDIAGONALS) |
#define MN_SUBDIV_NEWMAP 0x01 |
#define MN_SUBDIV_HIDE_INTERNAL_EDGES 0x10 |
#define IMNMESHUTILITIES10_INTERFACE_ID Interface_ID(0x7b1acb31, 0x763982d5) |
#define IMNMESHUTILITIES13_INTERFACE_ID Interface_ID(0x4dfa07c3, 0x637941b0) |
enum PMeshSelLevel |
MNMesh selection levels.
MNM_SL_CURRENT is an acceptable argument to methods that take a selection level, indicating "use the current mesh selection level".
DllExport void DiagSort | ( | int | dnum, |
int * | diag | ||
) |
Puts diagonals in increase-by-last-index, decrease-by-first order.
This sorts the diagonals in the following fashion: each diagonal is reordered so that its smaller index comes first, then its larger. Then the list of diagonals is sorted so that it increases by second index, then decreases by first index. Such an ordered list for a 9-gon might be (1,3),(0,3), (0,4),(5,7),(4,7),(4,8). (This order is especially convenient for converting into triangles - it makes for a linear-time conversion.) DiagSort() uses qsort for speed.
DllExport int EdgeDataType | ( | int | edID | ) |
DllExport void* EdgeDataDefault | ( | int | edID | ) |
DllExport void MNChamferDataDebugPrint | ( | MNChamferData & | mcd, |
int | mapNum | ||
) |
Output all the data in the specified MNChamferData to the DebugPrint buffer during debug runs using using DebugPrint().
It is available for programmers' use, providing easy access to MNChamferData during development. It ought to be removed for release builds.
mcd | The MNChamferData we want to investigate. |
mapNum | The number of map channels in the MNMesh associated with this MNChamferData . (For historical reasons, this information is not kept in the MNChamferData class.) Generally this is retrieved with a call to MNMesh::MNum(). |
DllExport void SelectionDistance | ( | MNMesh & | mesh, |
float * | selDist, | ||
DWORD | selFlags | ||
) |
This function computes the current distance of each vertex from the current selection.
This is an N-Log(N) algorithm: it compares every non-selected vertex with every selected one.
DllExport void SelectionDistance | ( | MNMesh & | mesh, |
float * | selDist, | ||
int | iters, | ||
DWORD | selFlags | ||
) |
This function computes the current distance of each vertex from the current selection, along paths of edges.
NOTE: This is an n-log-n algorithm: it compares every non-selected vertex with every selected one.
DllExport void ClustDistances | ( | MNMesh & | mesh, |
int | numClusts, | ||
int * | vclust, | ||
Tab< float > ** | clustDist | ||
) |
Computes the current distance of each vertex from the specified cluster.
If cached, the cache is returned. Otherwise a cache is allocated
and computed from the current mesh and the parameters.
NOTE: This is an n-log-n algorithm for each cluster: it compares
every vertex not in the cluster with every vertex in it.
DllExport void ClustDistances | ( | MNMesh & | mesh, |
int | numClusts, | ||
int * | vclust, | ||
Tab< float > ** | clustDist, | ||
int | iters | ||
) |
Computes the current distance of each vertex from the specified cluster.
If cached, the cache is returned. Otherwise a cache is allocated
and computed from the current mesh and the parameters.
NOTE: This algorithm takes time proportional to the number of verts
in each cluster times iters times the number of clusters.
const int kMNNurmsHourglassLimit = 2500 |