The following pre-defined system notification codes may be passed to the global functions RegisterNotification(), UnRegisterNotification(), BroadcastNotification(). More...
Modules |
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The name change notifications. | |
New Scene Options | |
Flag values in callParam for NOTIFY_SYSTEM_PRE_NEW and NOTIFY_SYSTEM_POST_NEW indicating the type of new scene operation that was carried out. |
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File Process Type | |
Defines |
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#define | NOTIFY_UNITS_CHANGE 0x00000001 |
Sent if the user changes the unit setting.
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#define | NOTIFY_TIMEUNITS_CHANGE 0x00000002 |
Sent if the user changes the time format
setting. |
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#define | NOTIFY_VIEWPORT_CHANGE 0x00000003 |
Sent if the user changes the viewport
layout. |
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#define | NOTIFY_SPACEMODE_CHANGE 0x00000004 |
Sent if the user changes the reference
coordinate system. |
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#define | NOTIFY_SYSTEM_PRE_RESET 0x00000005 |
Sent before 3ds Max system is reset.
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#define | NOTIFY_SYSTEM_POST_RESET 0x00000006 |
Sent after 3ds Max system is reset. |
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#define | NOTIFY_SYSTEM_PRE_NEW 0x00000007 |
Sent before a new scene is requested.
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#define | NOTIFY_SYSTEM_POST_NEW 0x00000008 |
Sent after a new scene requested has been
serviced. |
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#define | NOTIFY_FILE_PRE_OPEN 0x00000009 |
Sent before a file is opened. NotifyInfo::callParam
is a value of type FileIOType. |
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#define | NOTIFY_FILE_POST_OPEN 0x0000000A |
Sent after a file is opened successfully.
NotifyInfo::callParam
is a value of type FileIOType. |
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#define | NOTIFY_FILE_PRE_MERGE 0x0000000B |
Sent before a file is merged. |
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#define | NOTIFY_FILE_POST_MERGE 0x0000000C |
Sent after a file is merged successfully.
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#define | NOTIFY_FILE_PRE_SAVE 0x0000000D |
Sent before a file is saved ( callParam is
MCHAR * to file name ) |
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#define | NOTIFY_FILE_POST_SAVE 0x0000000E |
Sent after a file is saved ( callParam is
MCHAR * to file name ) |
|
#define | NOTIFY_FILE_OPEN_FAILED 0x0000000F |
Sent after a file open fails. |
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#define | NOTIFY_FILE_PRE_SAVE_OLD 0x00000010 |
Sent before an old version file is saved.
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#define | NOTIFY_FILE_POST_SAVE_OLD 0x00000011 |
Sent after an old version file is saved.
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#define | NOTIFY_SELECTIONSET_CHANGED 0x00000012 |
Sent after the selection set has changed.
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#define | NOTIFY_BITMAP_CHANGED 0x00000013 |
Sent after a bitmap is reloaded. |
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#define | NOTIFY_PRE_RENDER 0x00000014 |
Sent before rendering starts. |
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#define | NOTIFY_POST_RENDER 0x00000015 |
Sent after rendering has finished. |
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#define | NOTIFY_PRE_RENDERFRAME 0x00000016 |
Sent before rendering each frame. |
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#define | NOTIFY_POST_RENDERFRAME 0x00000017 |
Sent after rendering each. |
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#define | NOTIFY_PRE_IMPORT 0x00000018 |
Sent before a file is imported. |
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#define | NOTIFY_POST_IMPORT 0x00000019 |
Sent after a file is imported successfully.
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#define | NOTIFY_IMPORT_FAILED 0x0000001A |
Sent if a file import fails or is cancelled.
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#define | NOTIFY_PRE_EXPORT 0x0000001B |
Sent before a file is exported. |
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#define | NOTIFY_POST_EXPORT 0x0000001C |
Sent after a file is exported successfully.
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#define | NOTIFY_EXPORT_FAILED 0x0000001D |
Sent if a export fails or is cancelled.
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#define | NOTIFY_PRE_PROGRESS 0x0000001F |
Sent before the progress bar is displayed.
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#define | NOTIFY_POST_PROGRESS 0x00000020 |
Sent after the progress bar is finished.
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#define | NOTIFY_MODPANEL_SEL_CHANGED 0x00000021 |
Sent when the modify panel focuses on a new
object because of opening the Modify panel or changing selection.
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#define | NOTIFY_HEIGHT_CHANGED 0x00000022 |
VIZ Sent when the user operates the height
menu. |
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#define | NOTIFY_RENDPARAM_CHANGED 0x00000023 |
VIZ Sent when the common renderer parameters
have changed. |
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#define | NOTIFY_FILELINK_BIND_FAILED 0x0000002A |
Sent if a File Link Bind fails. |
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#define | NOTIFY_FILELINK_DETACH_FAILED 0x0000002B |
Sent if a File Link Detach fails. |
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#define | NOTIFY_FILELINK_RELOAD_FAILED 0x0000002C |
Sent if a File Link Reload fails. |
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#define | NOTIFY_FILELINK_ATTACH_FAILED 0x0000002D |
Sent if a File Link Attach fails. |
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#define | NOTIFY_FILELINK_PRE_BIND 0x00000030 |
Sent before a File Link Bind. |
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#define | NOTIFY_FILELINK_POST_BIND 0x00000031 |
Sent after a successful File Link Bind.
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#define | NOTIFY_FILELINK_PRE_DETACH 0x00000032 |
Sent before a File Link Detach. |
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#define | NOTIFY_FILELINK_POST_DETACH 0x00000033 |
Sent after a successful File Link Detach.
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#define | NOTIFY_FILELINK_PRE_RELOAD 0x00000034 |
Sent before a File Link Reload (partial,
full, or dynamic) |
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#define | NOTIFY_FILELINK_POST_RELOAD 0x00000035 |
Sent after a successful File Link Reload
(partial, full, or dynamic) |
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#define | NOTIFY_FILELINK_PRE_ATTACH 0x00000036 |
Sent before a File Link Attach. |
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#define | NOTIFY_FILELINK_POST_ATTACH 0x00000037 |
Sent after a successful File Link. |
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#define | NOTIFY_AB_NAVIGATE_URL 0x00000038 |
VIZ request to load a URL into the Asset
Browser. |
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#define | NOTIFY_RENDER_PREEVAL 0x00000039 |
Sent before the renderer starts evaluating
objects; callParam is pointer to TimeValue. |
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#define | NOTIFY_NODE_CREATED 0x0000003A |
Sent when a node is created (callParam is
pointer to node) |
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#define | NOTIFY_NODE_LINKED 0x0000003B |
Sent when a node is linked (callParam is
pointer to node) |
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#define | NOTIFY_NODE_UNLINKED 0x0000003C |
Sent when a node is unlinked (callParam is
pointer to node) |
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#define | NOTIFY_NODE_HIDE 0x0000003D |
Sent when a node is hidden (callParam is
pointer to node) |
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#define | NOTIFY_NODE_UNHIDE 0x0000003E |
Sent when a node is unhidden (callParam is
pointer to node) |
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#define | NOTIFY_NODE_FREEZE 0x0000003F |
Sent when a node is frozen (callParam is
pointer to node) |
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#define | NOTIFY_NODE_UNFREEZE 0x00000040 |
Sent when a node is unfrozen (callParam is
pointer to node) |
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#define | NOTIFY_NODE_PRE_MTL 0x00000041 |
Node is about to get a new material
(callParam is pointer to node) |
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#define | NOTIFY_NODE_POST_MTL 0x00000042 |
Node just got a new material (callParam is
pointer to node) |
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#define | NOTIFY_SCENE_ADDED_NODE 0x00000043 |
Node just added to scene (callParam is
pointer to node) |
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#define | NOTIFY_SCENE_PRE_DELETED_NODE 0x00000044 |
Node just removed from scene (callParam is
pointer to node) |
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#define | NOTIFY_SCENE_POST_DELETED_NODE 0x00000045 |
Node just removed from scene. |
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#define | NOTIFY_SEL_NODES_PRE_DELETE 0x00000046 |
selected nodes will be deleted. (callParam
is pointer to Tab<INode*>) |
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#define | NOTIFY_SEL_NODES_POST_DELETE 0x00000047 |
Selected nodes just deleted. |
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#define | NOTIFY_WM_ENABLE 0x00000048 |
Sent when main window gets an WM_ENABLE
(BOOL enabled) |
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#define | NOTIFY_SYSTEM_SHUTDOWN 0x00000049 |
3ds Max is about to exit, (system shutdown
starting) |
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#define | NOTIFY_SYSTEM_STARTUP 0x00000050 |
3ds Max just went live |
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#define | NOTIFY_PLUGIN_LOADED 0x00000051 |
A plug-in was just loaded. (callParam is
pointer to DllDesc) |
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#define | NOTIFY_SYSTEM_SHUTDOWN2 0x00000052 |
Last broadcast before exit, after the scene
is destroyed. |
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#define | NOTIFY_ANIMATE_ON 0x00000053 |
Sent when Animate UI mode is activated.
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#define | NOTIFY_ANIMATE_OFF 0x00000054 |
Sent when Animate UI mode is de-activated.
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#define | NOTIFY_COLOR_CHANGE 0x00000055 |
Sent by the system when one or more custom
colors have changed. |
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#define | NOTIFY_PRE_EDIT_OBJ_CHANGE 0x00000056 |
Sent just before the current edit object is
about to change. |
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#define | NOTIFY_POST_EDIT_OBJ_CHANGE 0x00000057 |
Sent just after the current edit object
changes. |
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#define | NOTIFY_RADIOSITYPROCESS_STARTED 0x00000058 |
Sent when radiosity processing is started.
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#define | NOTIFY_RADIOSITYPROCESS_STOPPED 0x00000059 |
Sent when radiosity processing is stopped,
but not done. |
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#define | NOTIFY_RADIOSITYPROCESS_RESET 0x0000005A |
Sent when radiosity processing is reset.
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#define | NOTIFY_RADIOSITYPROCESS_DONE 0x0000005B |
Sent when radiosity processing is complete.
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#define | NOTIFY_LIGHTING_UNIT_DISPLAY_SYSTEM_CHANGE 0x0000005C |
Sent when lighting unit display system is
changed. |
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#define | NOTIFY_BEGIN_RENDERING_REFLECT_REFRACT_MAP 0x0000005D |
Sent when starting to render a
reflect/refract map. |
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#define | NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME 0x0000005E |
Sent when starting to render the full frame.
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#define | NOTIFY_BEGIN_RENDERING_TONEMAPPING_IMAGE 0x0000005F |
Sent when starting to render a tone-mapping
image. |
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#define | NOTIFY_RADIOSITY_PLUGIN_CHANGED 0x00000060 |
Sent when the radiosity plugin is changed (a
new one is assigned) |
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#define | NOTIFY_SCENE_UNDO 0x00000061 |
Sent on scene undo (callParam is MCHAR* with
the undo entry name) |
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#define | NOTIFY_SCENE_REDO 0x00000062 |
Sent on scene redo (callParam is MCHAR* with
the redo entry name) |
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#define | NOTIFY_MANIPULATE_MODE_OFF 0x00000063 |
Sent when manipulate mode ends. |
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#define | NOTIFY_MANIPULATE_MODE_ON 0x00000064 |
Sent when manipulate mode starts. |
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#define | NOTIFY_PRE_MIRROR_NODES 0x00000069 |
Sent before a mirror operation begins.
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#define | NOTIFY_POST_MIRROR_NODES 0x0000006A |
Sent after a mirror operation ends. |
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#define | NOTIFY_NODE_CLONED 0x0000006B |
Sent after a node is cloned but before
theHold.Accept(..) (callParam is pointer to node) |
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#define | NOTIFY_PRE_NOTIFYDEPENDENTS 0x0000006C |
Sent before NotifyDependents from outside
the recursion. |
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#define | NOTIFY_POST_NOTIFYDEPENDENTS 0x0000006D |
Sent after NotifyDependents from outside the
recursion. |
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#define | NOTIFY_MTL_REFADDED 0x0000006E |
Sent by Mtl::RefAdded().
CallParam is Mtl pointer.
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#define | NOTIFY_MTL_REFDELETED 0x0000006F |
Sent by Mtl::FefDeleted(). CallParam is
Mtl pointer. |
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#define | NOTIFY_TIMERANGE_CHANGE 0x00000070 |
Sent after the animate time range has been
changed. |
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#define | NOTIFY_PRE_MODIFIER_ADDED 0x00000071 |
Sent before a modifier is added to an
object. |
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#define | NOTIFY_POST_MODIFIER_ADDED 0x00000072 |
Sent after a modifier is added to an object.
|
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#define | NOTIFY_PRE_MODIFIER_DELETED 0x00000073 |
Sent before a modifier is deleted from an
object. |
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#define | NOTIFY_POST_MODIFIER_DELETED 0x00000074 |
Sent after a modifier is deleted from an
object. |
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#define | NOTIFY_FILELINK_POST_RELOAD_PRE_PRUNE 0x00000085 |
Sent after all of the new objects for a
reload have been created. |
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#define | NOTIFY_PRE_NODES_CLONED 0x00000086 |
Sent before each set of clones is created.
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#define | NOTIFY_POST_NODES_CLONED 0x00000087 |
Sent after each set of clones is created.
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#define | NOTIFY_POST_MERGE_PROCESS 0x00000088 |
#define | NOTIFY_SYSTEM_PRE_DIR_CHANGE 0x00000089 |
Sent before a system path changes. |
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#define | NOTIFY_SYSTEM_POST_DIR_CHANGE 0x0000008A |
Sent after a system path has changed.
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#define | NOTIFY_SV_SELECTIONSET_CHANGED 0x0000008C |
Schematic view notification. |
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#define | NOTIFY_SV_DOUBLECLICK_GRAPHNODE 0x0000008D |
Schematic view notification. |
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#define | NOTIFY_PRE_RENDERER_CHANGE 0x0000008E |
Sent before the renderer changes. |
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#define | NOTIFY_POST_RENDERER_CHANGE 0x0000008F |
Sent after the renderer changes. |
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#define | NOTIFY_SV_PRE_LAYOUT_CHANGE 0x00000090 |
Sent before a schematic view layout change
is made. |
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#define | NOTIFY_SV_POST_LAYOUT_CHANGE 0x00000091 |
Sent after a schematic view layout change is
made. |
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#define | NOTIFY_BY_CATEGORY_DISPLAY_FILTER_CHANGED 0x00000092 |
Sent AFTER object categories were marked to
be hidden/unhidden. |
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#define | NOTIFY_CUSTOM_DISPLAY_FILTER_CHANGED 0x00000093 |
Sent AFTER custom display filters have been
activated/deactivated. |
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#define | NOTIFY_LAYER_CREATED 0x00000094 |
Sent after layer is added to layer manager.
|
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#define | NOTIFY_LAYER_DELETED 0x00000095 |
Sent before layer is removed from layer
manager; callParam is ptr to ILayer. |
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#define | NOTIFY_NODE_LAYER_CHANGED 0x00000096 |
callParam is ptr to struct{ INode* node;
ILayer* oldLayer; ILayer* newLayer;} |
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#define | NOTIFY_TABBED_DIALOG_CREATED 0x00000097 |
Sent when a tabbed dialog is created.
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#define | NOTIFY_TABBED_DIALOG_DELETED 0x00000098 |
Sent when a tabbed dialog is deleted.
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#define | NOTIFY_NODE_NAME_SET 0x00000099 |
Sent by BaseNode::SetName. |
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#define | NOTIFY_HW_TEXTURE_CHANGED 0x0000009A |
Sent by the Material Editor when the "use texture in
hardware shader" button is pressed. |
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#define | NOTIFY_MXS_STARTUP 0x0000009B |
Sent by MAXScript during its initialization.
|
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#define | NOTIFY_MXS_POST_STARTUP 0x0000009C |
Sent by MAXScript when it has completed its
initialization. |
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#define | NOTIFY_ACTION_ITEM_PRE_EXEC 0x0000009D |
Sent before an action item is executed
NotifyInfo::callParam
is ActionItem*. |
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#define | NOTIFY_ACTION_ITEM_POST_EXEC 0x0000009E |
Sent after an action item is executed.
|
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#define | NOTIFY_MXS_SHUTDOWN 0x000000A7 |
Sent when MAXScript has been shut down.
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#define | NOTIFY_D3D_PRE_DEVICE_RESET 0x000000A8 |
This is sent by the D3D GFX (Dx9) when a
device reset is going to happen. |
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#define | NOTIFY_D3D_POST_DEVICE_RESET 0x000000A9 |
This is sent by the D3D GFX (Dx9) when a
device reset has happened. |
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#define | NOTIFY_TOOLPALETTE_MTL_SUSPEND 0x000000AA |
Used to suspend material change tracking in
VIZ. |
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#define | NOTIFY_TOOLPALETTE_MTL_RESUME 0x000000AB |
Used to resume material change tracking in
VIZ. |
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#define | NOTIFY_CLASSDESC_REPLACED 0x000000AC |
Provides a notification that a
ClassDesc is being replaced by another one. |
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#define | NOTIFY_CLASSDESC_LOADED 0x000000B0 |
Sent after a
ClassDesc was successfully loaded from a plugin dll. |
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#define | NOTIFY_TOOLBARS_PRE_LOAD 0x000000B1 |
This provides a notification that a toolbar
configuration is being loaded, prior to load. |
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#define | NOTIFY_TOOLBARS_POST_LOAD 0x000000B2 |
This provides a notification that a toolbar
configuration is being loaded, after the load. |
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#define | NOTIFY_FILE_CHECK_STATUS 0x000000B7 |
Allows a plugin to query the system for the
status of the specified file. |
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#define | NOTIFY_MODPANEL_SUBOBJECTLEVEL_CHANGED 0x000000BA |
Sent when the sub-object level changes in
the modify panel. |
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#define | NOTIFY_FAILED_DIRECTX_MATERIAL_TEXTURE_LOAD 0x000000BB |
Sent when a bitmap fails to load in the
DirectX Shader
Material. |
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#define | NOTIFY_RENDER_PREEVAL_FRAMEINFO 0x000000BC |
Sent just after NOTIFY_RENDER_PREEVAL.
|
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#define | NOTIFY_POST_SCENE_RESET 0x000000BD |
Sent just after deleting all refs in
existing scene. |
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#define | NOTIFY_ANIM_LAYERS_ENABLED 0x000000BE |
Sent just after animation layers are enabled
on some nodes in the scene. |
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#define | NOTIFY_ANIM_LAYERS_DISABLED 0x000000BF |
Sent just after animation layers are
disabled on some nodes in the scene. |
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#define | NOTIFY_ACTION_ITEM_PRE_START_OVERRIDE 0x000000C0 |
Sent just before an action item is
overridden and IActionItemOverride::StartOveride is called.
|
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#define | NOTIFY_ACTION_ITEM_POST_START_OVERRIDE 0x000000C1 |
Sent just after an action item is overridden
and after IActionItemOverride::StartOveride is called. |
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#define | NOTIFY_ACTION_ITEM_PRE_END_OVERRIDE 0x000000C2 |
Sent just before an action item finishes
it's override and IActionItemOverride::EndOverride
is called. |
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#define | NOTIFY_ACTION_ITEM_POST_END_OVERRIDE 0x000000C3 |
Sent just after an action item finishes it's
override and after IActionItemOverride::EndOverride
is called. */. |
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#define | NOTIFY_SELECTION_LOCK 0x000000D0 |
Sent when selection lock is triggered. */.
|
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#define | NOTIFY_SELECTION_UNLOCK 0x000000D1 |
Sent when selection unlock is triggered. */.
|
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#define | NOTIFY_PRE_IMAGE_VIEWER_DISPLAY 0x000000D2 |
Sent when an image viewer (including the
rendered frame window) is opened, before it becomes visible. */.
|
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#define | NOTIFY_POST_IMAGE_VIEWER_DISPLAY 0x000000D3 |
Sent when an image viewer (including the
rendered frame window) is opened, after it becomes visible. */.
|
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#define | NOTIFY_IMAGE_VIEWER_UPDATE 0x000000D4 |
Sent by an image viewer (or the rendered
frame window) to request that its custom rollouts update their UI.
*/. |
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#define | NOTIFY_OS_THEME_CHANGED 0x000000D7 |
Sent after OS theme has been changed.
|
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#define | NOTIFY_ACTIVE_VIEWPORT_CHANGED 0x000000D8 |
Sent when the current active viewport is
changed. |
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#define | NOTIFY_PRE_MAXMAINWINDOW_SHOW 0x000000DB |
NOTIFY_PRE_MAXMAINWINDOW_SHOW is being sent
when main window of 3ds Max is about to show. |
|
#define | NOTIFY_POST_MAXMAINWINDOW_SHOW 0x000000DC |
NOTIFY_POST_MAXMAINWINDOW_SHOW is being sent
immediately after the main window of 3ds Max is shown. |
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#define | NOTIFY_CLASSDESC_ADDED 0x000000DD |
Provides a notification that a new
ClassDesc is being registered. |
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#define | NOTIFY_OBJECT_DEFINITION_CHANGE_BEGIN 0x000000DE |
NOTIFY_OBJECT_DEFINITION_CHANGE_BEGIN is
sent immediately before object instances are updated to a new
object definition. |
|
#define | NOTIFY_OBJECT_DEFINITION_CHANGE_END 0x000000DF |
NOTIFY_OBJECT_DEFINITION_CHANGE_END is sent
immediately after object instances are updated to a new object
definition. |
|
#define | NOTIFY_MTLBASE_PARAMDLG_PRE_OPEN 0x000000E0 |
Sent when a MtlBase is about to show its UI with
Associated parameter rollouts when being edited in a material
editor. |
|
#define | NOTIFY_MTLBASE_PARAMDLG_POST_CLOSE 0x000000E1 |
Sent when a MtlBase has finished its editing in the
material editor and the UI with Associated parameter rollouts have
been closed. |
|
#define | NOTIFY_APP_FRAME_THEME_CHANGED 0x000000E2 |
Sent when the application theme is changed
via IColorManager::SetAppFrameColorTheme().
|
|
#define | NOTIFY_INTERNAL_USE_START 0x70000000 |
Material Library File Notifications |
|
#define | NOTIFY_MATLIB_PRE_OPEN 0x00000024 |
Sent before loading a material library.
|
|
#define | NOTIFY_MATLIB_POST_OPEN 0x00000025 |
Sent after loading a material library.
|
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#define | NOTIFY_MATLIB_PRE_SAVE 0x00000026 |
Sent before saving a material library.
|
|
#define | NOTIFY_MATLIB_POST_SAVE 0x00000027 |
Sent after saving a material library.
|
|
#define | NOTIFY_MATLIB_PRE_MERGE 0x00000028 |
Sent before merging a material library.
|
|
#define | NOTIFY_MATLIB_POST_MERGE 0x00000029 |
Sent after merging a material library.
|
|
XRef System Notifications |
|
These notices typically
surround Merge notices |
|
#define | NOTIFY_SCENE_XREF_PRE_MERGE 0x00000065 |
Sent before an XRef scene is merged.
|
|
#define | NOTIFY_SCENE_XREF_POST_MERGE 0x00000066 |
Sent after an XRef scene is successfully
merged (callParam is INode* pointer to scene XRef tree) |
|
#define | NOTIFY_OBJECT_XREF_PRE_MERGE 0x00000067 |
Sent before an XRef object is merged.
|
|
#define | NOTIFY_OBJECT_XREF_POST_MERGE 0x00000068 |
Sent after an XRef object is successfully
merged. |
|
Scene State Notifications |
|
All the SceneState
notifications have CallParam as a MCHAR* with the SceneState name
except for
NOTIFY_SCENESTATE_RENAME |
|
#define | NOTIFY_SCENESTATE_PRE_SAVE 0x0000009F |
Sent before a Scene State is saved. |
|
#define | NOTIFY_SCENESTATE_POST_SAVE 0x000000A0 |
Sent after a Scene State is saved. |
|
#define | NOTIFY_SCENESTATE_PRE_RESTORE 0x000000A1 |
Sent before a Scene State is restored.
|
|
#define | NOTIFY_SCENESTATE_POST_RESTORE 0x000000A2 |
Sent after a Scene State is restored.
|
|
#define | NOTIFY_SCENESTATE_DELETE 0x000000A3 |
Sent after a Scene State is deleted.
|
|
#define | NOTIFY_SCENESTATE_RENAME 0x000000A4 |
Sent after a Scene State is renamed.
|
|
Undo/Redo Notifications |
|
#define | NOTIFY_SCENE_PRE_UNDO 0x000000A5 |
Sent before an Undo starts. |
|
#define | NOTIFY_SCENE_PRE_REDO 0x000000A6 |
Sent before a Redo starts. |
|
#define | NOTIFY_SCENE_POST_UNDO NOTIFY_SCENE_UNDO |
Sent to make the previous undo notification
more explicit, and match the PRE_UNDO. |
|
#define | NOTIFY_SCENE_POST_REDO NOTIFY_SCENE_REDO |
Sent to make the previous undo notification
more explicit, and match the PRE_UNDO. |
|
File I/O Notifications |
|
All contain a CallParam
that points to a struct{ int iProcessType; const MCHAR* filename;
}.See File Process
Type |
|
#define | NOTIFY_FILE_PRE_OPEN_PROCESS 0x000000AD |
#define | NOTIFY_FILE_POST_OPEN_PROCESS 0x0000008B |
#define | NOTIFY_FILE_PRE_SAVE_PROCESS 0x000000AE |
#define | NOTIFY_FILE_POST_SAVE_PROCESS 0x000000AF |
Asset Tracking System Notifications |
|
These notification
bracket ATS traversal
of the entire scene (or
ReferenceTarget hierarchy, in the case of a general retarget
action) and repath any assets that should be repathed.No parameters
are sent with these notifications. |
|
#define | NOTIFY_ATS_PRE_REPATH_PHASE 0x000000B3 |
Sent before the ATS traversal starts. |
|
#define | NOTIFY_ATS_POST_REPATH_PHASE 0x000000B4 |
Sent after the ATS traversal completes. |
|
Bitmap Proxy System Notifications |
|
Any specific operation
during which proxies should be disable can be surrounded by these
notifications.This method of disabling proxies is different from
actually disabling the bitmap proxies through the proxy manager;
these notifications do not actually result in re-loading of any
bitmaps. Rather, the Bitmap Texture will only load the high-res
image when it is asked to, which makes the process efficient.
|
|
#define | NOTIFY_PROXY_TEMPORARY_DISABLE_START 0x000000B5 |
#define | NOTIFY_PROXY_TEMPORARY_DISABLE_END 0x000000B6 |
Named Selection Sets Notifications. |
|
The following
notifications will be broadcast whenever any operation has been
done to a named selection set.
|
|
#define | NOTIFY_NAMED_SEL_SET_CREATED 0x000000B8 |
Sent when a Named selection set is created
either in the UI, or via maxscript. |
|
#define | NOTIFY_NAMED_SEL_SET_DELETED 0x000000B9 |
Sent when a Named selection set is deleted
either in the UI, or via maxscript. |
|
#define | NOTIFY_NAMED_SEL_SET_PRE_MODIFY 0x000000CA |
The following notification will be sent when
the node set of a named selection set begins to be changed.
|
|
#define | NOTIFY_NAMED_SEL_SET_POST_MODIFY 0x000000CB |
The following notification will be sent when
the node set of a named selection set has been changed. |
|
#define | NOTIFY_NAMED_SEL_SET_RENAMED 0x000000BC |
Sent when a Named selection set name is
changed, either in the old UI, or via maxscript. |
|
Node Property Change Notifications |
|
The callParam is a
pointer to the list of nodes (INodeTab*) that is about to change or
has changed. |
|
#define | NOTIFY_PRE_NODE_GENERAL_PROP_CHANGED 0x00000075 |
#define | NOTIFY_POST_NODE_GENERAL_PROP_CHANGED 0x00000076 |
#define | NOTIFY_PRE_NODE_GI_PROP_CHANGED 0x00000077 |
#define | NOTIFY_POST_NODE_GI_PROP_CHANGED 0x00000078 |
#define | NOTIFY_PRE_NODE_MENTALRAY_PROP_CHANGED 0x00000079 |
#define | NOTIFY_POST_NODE_MENTALRAY_PROP_CHANGED 0x00000080 |
#define | NOTIFY_PRE_NODE_BONE_PROP_CHANGED 0x00000081 |
#define | NOTIFY_POST_NODE_BONE_PROP_CHANGED 0x00000082 |
#define | NOTIFY_PRE_NODE_USER_PROP_CHANGED 0x00000083 |
#define | NOTIFY_POST_NODE_USER_PROP_CHANGED 0x00000084 |
#define | NOTIFY_PRE_NODE_RENDER_PROP_CHANGED 0x000000C4 |
#define | NOTIFY_POST_NODE_RENDER_PROP_CHANGED 0x000000C5 |
#define | NOTIFY_PRE_NODE_DISPLAY_PROP_CHANGED 0x000000C6 |
#define | NOTIFY_POST_NODE_DISPLAY_PROP_CHANGED 0x000000C7 |
#define | NOTIFY_PRE_NODE_BASIC_PROP_CHANGED 0x000000C8 |
#define | NOTIFY_POST_NODE_BASIC_PROP_CHANGED 0x000000C9 |
Custom Attributes Notifications |
|
These notifications are
sent after a custom attribute is added or removed from a custom
attribute container.The callParam is a pointer to a
NotifyCustomAttribute structure (see custattrib.h) |
|
#define | NOTIFY_CUSTOM_ATTRIBUTES_ADDED 0x000000D5 |
Sent after a custom attribute is added to an
Animatable. |
|
#define | NOTIFY_CUSTOM_ATTRIBUTES_REMOVED 0x000000D6 |
Sent after a custom attribute is removed
from an Animatable.
|
|
File Attributes |
|
#define | FILE_STATUS_READONLY 0x1 |
The following pre-defined system notification codes may be passed to the global functions RegisterNotification(), UnRegisterNotification(), BroadcastNotification().
#define NOTIFY_UNITS_CHANGE 0x00000001 |
Sent if the user changes the unit setting.
#define NOTIFY_TIMEUNITS_CHANGE 0x00000002 |
Sent if the user changes the time format setting.
#define NOTIFY_VIEWPORT_CHANGE 0x00000003 |
Sent if the user changes the viewport layout.
#define NOTIFY_SPACEMODE_CHANGE 0x00000004 |
Sent if the user changes the reference coordinate system.
#define NOTIFY_SYSTEM_PRE_RESET 0x00000005 |
Sent before 3ds Max system is reset.
#define NOTIFY_SYSTEM_POST_RESET 0x00000006 |
Sent after 3ds Max system is reset.
#define NOTIFY_SYSTEM_PRE_NEW 0x00000007 |
Sent before a new scene is requested.
#define NOTIFY_SYSTEM_POST_NEW 0x00000008 |
Sent after a new scene requested has been serviced.
#define NOTIFY_FILE_PRE_OPEN 0x00000009 |
Sent before a file is opened. NotifyInfo::callParam is a value of type FileIOType.
#define NOTIFY_FILE_POST_OPEN 0x0000000A |
Sent after a file is opened successfully. NotifyInfo::callParam is a value of type FileIOType.
#define NOTIFY_FILE_PRE_MERGE 0x0000000B |
Sent before a file is merged.
When merge is called to load an XRef, you can determine this by testing void * callParam. The result is not NULL if an XRef is being loaded.
#define NOTIFY_FILE_POST_MERGE 0x0000000C |
Sent after a file is merged successfully.
When merge successfully loads an XRef, you can determine this by testing void * callParam. The result is not NULL if an XRef was loaded.
#define NOTIFY_FILE_PRE_SAVE 0x0000000D |
Sent before a file is saved ( callParam is MCHAR * to file name )
#define NOTIFY_FILE_POST_SAVE 0x0000000E |
Sent after a file is saved ( callParam is MCHAR * to file name )
#define NOTIFY_FILE_OPEN_FAILED 0x0000000F |
Sent after a file open fails.
#define NOTIFY_FILE_PRE_SAVE_OLD 0x00000010 |
Sent before an old version file is saved.
#define NOTIFY_FILE_POST_SAVE_OLD 0x00000011 |
Sent after an old version file is saved.
#define NOTIFY_SELECTIONSET_CHANGED 0x00000012 |
Sent after the selection set has changed.
#define NOTIFY_BITMAP_CHANGED 0x00000013 |
Sent after a bitmap is reloaded.
The NotifyInfo structure pointer callParam is passed the MCHAR * to the bitmap file name. This is used for updating bitmaps that have changed. The callParam is used to pass the name of the bitmap file in case it is used in multiple changes. If the callParam is NULL, this notification applies to all bitmaps, as is the case when the input file gamma changes.
#define NOTIFY_PRE_RENDER 0x00000014 |
Sent before rendering starts.
#define NOTIFY_POST_RENDER 0x00000015 |
Sent after rendering has finished.
#define NOTIFY_PRE_RENDERFRAME 0x00000016 |
Sent before rendering each frame.
The NotifyInfo structure pointer callParam is passed as a pointer to the RenderGlobalContext. At the time of this call, the scene must not be modified. The renderer has already called GetRenderMesh() on all the object instances, and the materials and lights are already updated. If you don't modify anything that is rendered, then it is safe to use this callback.
#define NOTIFY_POST_RENDERFRAME 0x00000017 |
Sent after rendering each.
The NotifyInfo structure pointer callParam is passed a pointer to the RenderGlobalContext.
#define NOTIFY_PRE_IMPORT 0x00000018 |
Sent before a file is imported.
The NotifyInfo structure pointer callParam is passed a pointer to the RenderGlobalContext.
#define NOTIFY_POST_IMPORT 0x00000019 |
Sent after a file is imported successfully.
#define NOTIFY_IMPORT_FAILED 0x0000001A |
Sent if a file import fails or is cancelled.
#define NOTIFY_PRE_EXPORT 0x0000001B |
Sent before a file is exported.
#define NOTIFY_POST_EXPORT 0x0000001C |
Sent after a file is exported successfully.
#define NOTIFY_EXPORT_FAILED 0x0000001D |
Sent if a export fails or is cancelled.
#define NOTIFY_PRE_PROGRESS 0x0000001F |
Sent before the progress bar is displayed.
The progress bar is displayed, for example, when the Render Preview command is run. If a plug-in uses a modeless window it should hide the window between this event and NOTIFY_POST_PROGRESS.
#define NOTIFY_POST_PROGRESS 0x00000020 |
Sent after the progress bar is finished.
#define NOTIFY_MODPANEL_SEL_CHANGED 0x00000021 |
Sent when the modify panel focuses on a new object because of opening the Modify panel or changing selection.
#define NOTIFY_HEIGHT_CHANGED 0x00000022 |
VIZ Sent when the user operates the height menu.
#define NOTIFY_RENDPARAM_CHANGED 0x00000023 |
VIZ Sent when the common renderer parameters have changed.
#define NOTIFY_MATLIB_PRE_OPEN 0x00000024 |
Sent before loading a material library.
#define NOTIFY_MATLIB_POST_OPEN 0x00000025 |
Sent after loading a material library.
The callParam is a pointer to MtlBaseLib if success, otherwise NULL.
#define NOTIFY_MATLIB_PRE_SAVE 0x00000026 |
Sent before saving a material library.
#define NOTIFY_MATLIB_POST_SAVE 0x00000027 |
Sent after saving a material library.
#define NOTIFY_MATLIB_PRE_MERGE 0x00000028 |
Sent before merging a material library.
#define NOTIFY_MATLIB_POST_MERGE 0x00000029 |
Sent after merging a material library.
#define NOTIFY_FILELINK_BIND_FAILED 0x0000002A |
Sent if a File Link Bind fails.
#define NOTIFY_FILELINK_DETACH_FAILED 0x0000002B |
Sent if a File Link Detach fails.
#define NOTIFY_FILELINK_RELOAD_FAILED 0x0000002C |
Sent if a File Link Reload fails.
#define NOTIFY_FILELINK_ATTACH_FAILED 0x0000002D |
Sent if a File Link Attach fails.
#define NOTIFY_FILELINK_PRE_BIND 0x00000030 |
Sent before a File Link Bind.
#define NOTIFY_FILELINK_POST_BIND 0x00000031 |
Sent after a successful File Link Bind.
#define NOTIFY_FILELINK_PRE_DETACH 0x00000032 |
Sent before a File Link Detach.
#define NOTIFY_FILELINK_POST_DETACH 0x00000033 |
Sent after a successful File Link Detach.
#define NOTIFY_FILELINK_PRE_RELOAD 0x00000034 |
Sent before a File Link Reload (partial, full, or dynamic)
#define NOTIFY_FILELINK_POST_RELOAD 0x00000035 |
Sent after a successful File Link Reload (partial, full, or dynamic)
#define NOTIFY_FILELINK_PRE_ATTACH 0x00000036 |
Sent before a File Link Attach.
#define NOTIFY_FILELINK_POST_ATTACH 0x00000037 |
Sent after a successful File Link.
#define NOTIFY_AB_NAVIGATE_URL 0x00000038 |
VIZ request to load a URL into the Asset Browser.
#define NOTIFY_RENDER_PREEVAL 0x00000039 |
Sent before the renderer starts evaluating objects; callParam is pointer to TimeValue.
The NotifyInfo::callParam is passed as a pointer to TimeValue. Renderer plugins must broadcast this notification before they start evaluation scene objects. This notification allows plugins (such as modifiers or base objects) to perform a custom task before the renderer evaluates them. The custom task is usually one that would be invalid to be performed during a call to INode::EvalWorldState().
#define NOTIFY_NODE_CREATED 0x0000003A |
Sent when a node is created (callParam is pointer to node)
#define NOTIFY_NODE_LINKED 0x0000003B |
Sent when a node is linked (callParam is pointer to node)
#define NOTIFY_NODE_UNLINKED 0x0000003C |
Sent when a node is unlinked (callParam is pointer to node)
#define NOTIFY_NODE_HIDE 0x0000003D |
Sent when a node is hidden (callParam is pointer to node)
#define NOTIFY_NODE_UNHIDE 0x0000003E |
Sent when a node is unhidden (callParam is pointer to node)
#define NOTIFY_NODE_FREEZE 0x0000003F |
Sent when a node is frozen (callParam is pointer to node)
#define NOTIFY_NODE_UNFREEZE 0x00000040 |
Sent when a node is unfrozen (callParam is pointer to node)
#define NOTIFY_NODE_PRE_MTL 0x00000041 |
Node is about to get a new material (callParam is pointer to node)
#define NOTIFY_NODE_POST_MTL 0x00000042 |
Node just got a new material (callParam is pointer to node)
#define NOTIFY_SCENE_ADDED_NODE 0x00000043 |
Node just added to scene (callParam is pointer to node)
#define NOTIFY_SCENE_PRE_DELETED_NODE 0x00000044 |
Node just removed from scene (callParam is pointer to node)
#define NOTIFY_SCENE_POST_DELETED_NODE 0x00000045 |
Node just removed from scene.
#define NOTIFY_SEL_NODES_PRE_DELETE 0x00000046 |
selected nodes will be deleted. (callParam is pointer to Tab<INode*>)
#define NOTIFY_SEL_NODES_POST_DELETE 0x00000047 |
Selected nodes just deleted.
#define NOTIFY_WM_ENABLE 0x00000048 |
Sent when main window gets an WM_ENABLE (BOOL enabled)
#define NOTIFY_SYSTEM_SHUTDOWN 0x00000049 |
3ds Max is about to exit, (system shutdown starting)
#define NOTIFY_SYSTEM_STARTUP 0x00000050 |
3ds Max just went live
#define NOTIFY_PLUGIN_LOADED 0x00000051 |
A plug-in was just loaded. (callParam is pointer to DllDesc)
#define NOTIFY_SYSTEM_SHUTDOWN2 0x00000052 |
Last broadcast before exit, after the scene is destroyed.
Most plugins will not live long enough to receive the notification. It is important to unregister this notification when your plugin dies. If not, 3ds Max will try to notify objects that no longer exist.
#define NOTIFY_ANIMATE_ON 0x00000053 |
Sent when Animate UI mode is activated.
#define NOTIFY_ANIMATE_OFF 0x00000054 |
Sent when Animate UI mode is de-activated.
#define NOTIFY_COLOR_CHANGE 0x00000055 |
Sent by the system when one or more custom colors have changed.
Plug-ins should listen to this notification if they use any of the custom colors registered with the system. See Viewport Drawing Color Indices. If a plug-in has created a toolbar with a MaxBmpFileIcons object on it, it should register for this notification, and call ICustToolbar::ResetIconImages() in response to it. See classes ICustToolbar and MAXBmpFileIcon.
#define NOTIFY_PRE_EDIT_OBJ_CHANGE 0x00000056 |
Sent just before the current edit object is about to change.
This notification is sent whenever the object returned by Interface::GetCurEditObject() changes.
#define NOTIFY_POST_EDIT_OBJ_CHANGE 0x00000057 |
Sent just after the current edit object changes.
This notification is sent whenever the object returned by Interface::GetCurEditObject() changes.
#define NOTIFY_RADIOSITYPROCESS_STARTED 0x00000058 |
Sent when radiosity processing is started.
The radiosity_process notifications are designed to be broadcast by radiosity plugins (derived from class RadiosityEffect). The broadcast must be implemented in the plugin for the notification to work.
#define NOTIFY_RADIOSITYPROCESS_STOPPED 0x00000059 |
Sent when radiosity processing is stopped, but not done.
The radiosity_process notifications are designed to be broadcast by radiosity plugins (derived from class RadiosityEffect). The broadcast must be implemented in the plugin for the notification to work.
#define NOTIFY_RADIOSITYPROCESS_RESET 0x0000005A |
Sent when radiosity processing is reset.
The radiosity_process notifications are designed to be broadcast by radiosity plugins (derived from class RadiosityEffect). The broadcast must be implemented in the plugin for the notification to work.
#define NOTIFY_RADIOSITYPROCESS_DONE 0x0000005B |
Sent when radiosity processing is complete.
The radiosity_process notifications are designed to be broadcast by radiosity plugins (derived from class RadiosityEffect). The broadcast must be implemented in the plugin for the notification to work.
#define NOTIFY_LIGHTING_UNIT_DISPLAY_SYSTEM_CHANGE 0x0000005C |
Sent when lighting unit display system is changed.
#define NOTIFY_BEGIN_RENDERING_REFLECT_REFRACT_MAP 0x0000005D |
Sent when starting to render a reflect/refract map.
#define NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME 0x0000005E |
Sent when starting to render the full frame.
#define NOTIFY_BEGIN_RENDERING_TONEMAPPING_IMAGE 0x0000005F |
Sent when starting to render a tone-mapping image.
#define NOTIFY_RADIOSITY_PLUGIN_CHANGED 0x00000060 |
Sent when the radiosity plugin is changed (a new one is assigned)
#define NOTIFY_SCENE_UNDO 0x00000061 |
Sent on scene undo (callParam is MCHAR* with the undo entry name)
#define NOTIFY_SCENE_REDO 0x00000062 |
Sent on scene redo (callParam is MCHAR* with the redo entry name)
#define NOTIFY_MANIPULATE_MODE_OFF 0x00000063 |
Sent when manipulate mode ends.
#define NOTIFY_MANIPULATE_MODE_ON 0x00000064 |
Sent when manipulate mode starts.
#define NOTIFY_SCENE_XREF_PRE_MERGE 0x00000065 |
Sent before an XRef scene is merged.
#define NOTIFY_SCENE_XREF_POST_MERGE 0x00000066 |
Sent after an XRef scene is successfully merged (callParam is INode* pointer to scene XRef tree)
#define NOTIFY_OBJECT_XREF_PRE_MERGE 0x00000067 |
Sent before an XRef object is merged.
#define NOTIFY_OBJECT_XREF_POST_MERGE 0x00000068 |
Sent after an XRef object is successfully merged.
#define NOTIFY_PRE_MIRROR_NODES 0x00000069 |
Sent before a mirror operation begins.
callParam in the NotifyInfo is a pointer to Tab<INode*> consisting of the nodes currently in the selection list that the mirror tool is to be applied to.
#define NOTIFY_POST_MIRROR_NODES 0x0000006A |
Sent after a mirror operation ends.
callParam in the NotifyInfo is a pointer to Tab<INode*> consisting of the nodes currently in the selection list that the mirror tool is to be applied to.
#define NOTIFY_NODE_CLONED 0x0000006B |
Sent after a node is cloned but before theHold.Accept(..) (callParam is pointer to node)
#define NOTIFY_PRE_NOTIFYDEPENDENTS 0x0000006C |
Sent before NotifyDependents from outside the recursion.
that is, not during the traversal of reference targets
#define NOTIFY_POST_NOTIFYDEPENDENTS 0x0000006D |
Sent after NotifyDependents from outside the recursion.
That is, not during the traversal of reference targets
#define NOTIFY_MTL_REFADDED 0x0000006E |
Sent by Mtl::RefAdded(). CallParam is Mtl pointer.
#define NOTIFY_MTL_REFDELETED 0x0000006F |
Sent by Mtl::FefDeleted(). CallParam is Mtl pointer.
#define NOTIFY_TIMERANGE_CHANGE 0x00000070 |
Sent after the animate time range has been changed.
#define NOTIFY_PRE_MODIFIER_ADDED 0x00000071 |
Sent before a modifier is added to an object.
The NotifyInfo structure pointer callParam is passed a pointer to a struct{ INode* node; Modifier* mod; ModContext* mc;}.
#define NOTIFY_POST_MODIFIER_ADDED 0x00000072 |
Sent after a modifier is added to an object.
The NotifyInfo structure pointer callParam is passed a pointer to a struct{ INode* node; Modifier* mod; ModContext* mc;}.
#define NOTIFY_PRE_MODIFIER_DELETED 0x00000073 |
Sent before a modifier is deleted from an object.
The NotifyInfo structure pointer callParam is passed a pointer to a struct{ INode* node; Modifier* mod; ModContext* mc;}.
#define NOTIFY_POST_MODIFIER_DELETED 0x00000074 |
Sent after a modifier is deleted from an object.
The NotifyInfo structure pointer callParam is passed a pointer to a struct{ INode* node; Modifier* mod; ModContext* mc;}.
#define NOTIFY_FILELINK_POST_RELOAD_PRE_PRUNE 0x00000085 |
Sent after all of the new objects for a reload have been created.
But, before any objects have been deleted.
#define NOTIFY_PRE_NODES_CLONED 0x00000086 |
Sent before each set of clones is created.
For example, if there are N nodes cloned C times, the notification is sent C times. The CallParam for NOTIFY_PRE_NODES_CLONED is a pointer to the array of nodes that will be cloned (the original nodes): INodeTab* origNodes
#define NOTIFY_POST_NODES_CLONED 0x00000087 |
Sent after each set of clones is created.
For example, if there are N nodes cloned C times, the notification is sent C times. The CallParam for NOTIFY_POST_NODES_CLONED is a pointer to this struct: struct{ INodeTab* origNodes; INodeTab* clonedNodes; CloneType cloneType;}
#define NOTIFY_POST_MERGE_PROCESS 0x00000088 |
#define NOTIFY_SYSTEM_PRE_DIR_CHANGE 0x00000089 |
Sent before a system path changes.
Originally intended to notify the tool palette if the Catalogs dir changes from the Configure Path dialog.
#define NOTIFY_SYSTEM_POST_DIR_CHANGE 0x0000008A |
Sent after a system path has changed.
Originally intended to notify the tool palette if the Catalogs dir changes from the Configure Path dialog.
#define NOTIFY_SV_SELECTIONSET_CHANGED 0x0000008C |
Schematic view notification.
callParam is ptr to index of schematic view (int*)
#define NOTIFY_SV_DOUBLECLICK_GRAPHNODE 0x0000008D |
#define NOTIFY_PRE_RENDERER_CHANGE 0x0000008E |
Sent before the renderer changes.
#define NOTIFY_POST_RENDERER_CHANGE 0x0000008F |
Sent after the renderer changes.
#define NOTIFY_SV_PRE_LAYOUT_CHANGE 0x00000090 |
Sent before a schematic view layout change is made.
callParam is ptr to index of schematic view (int*)
#define NOTIFY_SV_POST_LAYOUT_CHANGE 0x00000091 |
Sent after a schematic view layout change is made.
callParam is ptr to index of schematic view (int*)
#define NOTIFY_BY_CATEGORY_DISPLAY_FILTER_CHANGED 0x00000092 |
Sent AFTER object categories were marked to be hidden/unhidden.
Clients registered for this notification can retrieve the categories whose hidden state have changed by retrieving the category flags by calling DWORD Interface::GetHideByCategoryFlags()
#define NOTIFY_CUSTOM_DISPLAY_FILTER_CHANGED 0x00000093 |
Sent AFTER custom display filters have been activated/deactivated.
Results in changes to some objects hidden state. Clients registered for this notification can retrieve the active custom display filters by checking their On/Off state using BOOL Interface::GetDisplayFilter(int index)
#define NOTIFY_LAYER_CREATED 0x00000094 |
#define NOTIFY_LAYER_DELETED 0x00000095 |
Sent before layer is removed from layer manager; callParam is ptr to ILayer.
#define NOTIFY_NODE_LAYER_CHANGED 0x00000096 |
callParam is ptr to struct{ INode* node; ILayer* oldLayer; ILayer* newLayer;}
newLayer and oldLayer can be NULL when switching between layers, during create, and when loading files Layers may not be present in layer manager when sent during file load/merge
#define NOTIFY_TABBED_DIALOG_CREATED 0x00000097 |
Sent when a tabbed dialog is created.
callparam is point to dialogID (Class_ID)
#define NOTIFY_TABBED_DIALOG_DELETED 0x00000098 |
Sent when a tabbed dialog is deleted.
callparam is point to dialogID (Class_ID)
#define NOTIFY_NODE_NAME_SET 0x00000099 |
Sent by BaseNode::SetName.
callParam is pointer to struct{ MCHAR* oldname; MCHAR* newname; INode* node}
#define NOTIFY_HW_TEXTURE_CHANGED 0x0000009A |
Sent by the Material Editor when the "use texture in hardware shader" button is pressed.
#define NOTIFY_MXS_STARTUP 0x0000009B |
Sent by MAXScript during its initialization.
Occurs immediately before it scans the registered plugin classes and wraps them in MAXClass values any runtime defined classes created in this callback will be detected by MXS any core interfaces installed in this callback will be detected by MXS
#define NOTIFY_MXS_POST_STARTUP 0x0000009C |
Sent by MAXScript when it has completed its initialization.
#define NOTIFY_ACTION_ITEM_PRE_EXEC 0x0000009D |
Sent before an action item is executed NotifyInfo::callParam is ActionItem*.
#define NOTIFY_ACTION_ITEM_POST_EXEC 0x0000009E |
Sent after an action item is executed.
#define NOTIFY_SCENESTATE_PRE_SAVE 0x0000009F |
Sent before a Scene State is saved.
#define NOTIFY_SCENESTATE_POST_SAVE 0x000000A0 |
Sent after a Scene State is saved.
#define NOTIFY_SCENESTATE_PRE_RESTORE 0x000000A1 |
Sent before a Scene State is restored.
#define NOTIFY_SCENESTATE_POST_RESTORE 0x000000A2 |
Sent after a Scene State is restored.
#define NOTIFY_SCENESTATE_DELETE 0x000000A3 |
Sent after a Scene State is deleted.
#define NOTIFY_SCENE_PRE_UNDO 0x000000A5 |
Sent before an Undo starts.
#define NOTIFY_SCENE_PRE_REDO 0x000000A6 |
Sent before a Redo starts.
Allows a developer to get an accurate picture of what the undo/redo is doing, and not having to rely on calling RestoreOrRedoing(). This solves a problem of evaluating a node during an undo when the hold system was active, but wasn't initiated from either script or the UI. An example is right- clicking to cancel object creation
#define NOTIFY_SCENE_POST_UNDO NOTIFY_SCENE_UNDO |
Sent to make the previous undo notification more explicit, and match the PRE_UNDO.
#define NOTIFY_SCENE_POST_REDO NOTIFY_SCENE_REDO |
Sent to make the previous undo notification more explicit, and match the PRE_UNDO.
#define NOTIFY_MXS_SHUTDOWN 0x000000A7 |
Sent when MAXScript has been shut down.
No access to any MXS value should be made after this notification, including calls to event handlers
#define NOTIFY_D3D_PRE_DEVICE_RESET 0x000000A8 |
This is sent by the D3D GFX (Dx9) when a device reset is going to happen.
This can allow Hardware shader to release their resources allocated in the DEFAULT_POOL
#define NOTIFY_D3D_POST_DEVICE_RESET 0x000000A9 |
This is sent by the D3D GFX (Dx9) when a device reset has happened.
This can allow Hardware shader to release their resources allocated in the DEFAULT_POOL
#define NOTIFY_TOOLPALETTE_MTL_SUSPEND 0x000000AA |
Used to suspend material change tracking in VIZ.
In VIZ, the tool palette system listens for additions and removals to the scene material library and tracks reference additions and removals to existing materials. Upon resumption, the scene material lib will be traversed and changes reflected in the palette.
#define NOTIFY_TOOLPALETTE_MTL_RESUME 0x000000AB |
Used to resume material change tracking in VIZ.
In VIZ, the tool palette system listens for additions and removals to the scene material library and tracks reference additions and removals to existing materials. Upon resumption, the scene material lib will be traversed and changes reflected in the palette.
#define NOTIFY_CLASSDESC_REPLACED 0x000000AC |
Provides a notification that a ClassDesc is being replaced by another one.
This occurs when the dll containing a deferred loaded plugin is loaded. CallParam is pointer to struct{ const ClassDesc *oldClassDesc; const ClassDesc *newClassDesc; }. See struct ClassDescReplaced in plugapi.h
#define NOTIFY_FILE_PRE_OPEN_PROCESS 0x000000AD |
#define NOTIFY_FILE_POST_OPEN_PROCESS 0x0000008B |
#define NOTIFY_FILE_PRE_SAVE_PROCESS 0x000000AE |
#define NOTIFY_FILE_POST_SAVE_PROCESS 0x000000AF |
#define NOTIFY_CLASSDESC_LOADED 0x000000B0 |
Sent after a ClassDesc was successfully loaded from a plugin dll.
#define NOTIFY_TOOLBARS_PRE_LOAD 0x000000B1 |
This provides a notification that a toolbar configuration is being loaded, prior to load.
#define NOTIFY_TOOLBARS_POST_LOAD 0x000000B2 |
This provides a notification that a toolbar configuration is being loaded, after the load.
#define NOTIFY_ATS_PRE_REPATH_PHASE 0x000000B3 |
Sent before the ATS traversal starts.
#define NOTIFY_ATS_POST_REPATH_PHASE 0x000000B4 |
Sent after the ATS traversal completes.
#define NOTIFY_PROXY_TEMPORARY_DISABLE_START 0x000000B5 |
#define NOTIFY_PROXY_TEMPORARY_DISABLE_END 0x000000B6 |
#define NOTIFY_FILE_CHECK_STATUS 0x000000B7 |
Allows a plugin to query the system for the status of the specified file.
The Callparam is a pointer to a struct { const MCHAR* szFilename; int iStatus; }. Plugins that register for this notification can add to the iStatus member as needed, but should not clear any bits already in iStatus. Valid status masks for iStatus are defined below in this file. Look for FILE_STATUS_xxxxx.
#define NOTIFY_NAMED_SEL_SET_CREATED 0x000000B8 |
Sent when a Named selection set is created either in the UI, or via maxscript.
the callParam is a pointer to the string(i.e., MCHAR*) of the name of the created named set.
#define NOTIFY_NAMED_SEL_SET_DELETED 0x000000B9 |
Sent when a Named selection set is deleted either in the UI, or via maxscript.
the callParam is a pointer to the string(i.e., MCHAR*) of the name of the deleted named set.
#define NOTIFY_NAMED_SEL_SET_PRE_MODIFY 0x000000CA |
The following notification will be sent when the node set of a named selection set begins to be changed.
For e.g., add/remove nodes to/from a named selection set,or completely replace the node set of a named selection set.
the callParam is a pointer to the string(i.e., MCHAR*) of the name of the modified named set.
#define NOTIFY_NAMED_SEL_SET_POST_MODIFY 0x000000CB |
The following notification will be sent when the node set of a named selection set has been changed.
the callParam is a pointer to the struct NameChange of the changed named set.
#define NOTIFY_MODPANEL_SUBOBJECTLEVEL_CHANGED 0x000000BA |
Sent when the sub-object level changes in the modify panel.
#define NOTIFY_FAILED_DIRECTX_MATERIAL_TEXTURE_LOAD 0x000000BB |
Sent when a bitmap fails to load in the DirectX Shader Material.
This is usually when DirectX does not support the file format. The developer can register for this notification so that they can convert the the format into a DirectX texture resource. The developer is responsible for maintaining this resource, and can register for NOTIFY_D3D_POST_DEVICE_RESET to release and rebuild the resource on Lost device situations The callParam is a struct{ MCHAR * fileName, MCHAR* paramName, Mtl* dxMaterial, bool forceUpdate} From the material the developer can access the IEffectParser and use LoadTexture using the paramName. The forceUpdate will be set if this was an auto update of the bitmap from disk, or the user hit the reload button from the UI. The developer will need to release and rebuild the bitmap under these situations.
#define NOTIFY_RENDER_PREEVAL_FRAMEINFO 0x000000BC |
Sent just after NOTIFY_RENDER_PREEVAL.
The call param is a NotifyPreEval_FrameInfo*, defined at the bottom of this header file. Sent before the render start evaluating objects.
#define NOTIFY_POST_SCENE_RESET 0x000000BD |
Sent just after deleting all refs in existing scene.
This notification is sent after wiping the existing scene. Examples of when this occurs is immediately before loading in the new scene from a file, and when doing a file new
#define NOTIFY_ANIM_LAYERS_ENABLED 0x000000BE |
Sent just after animation layers are enabled on some nodes in the scene.
This notification is sent after layers are enabled, and new layer controller constructed. The callParam is a pointer to the nodes which are having animation layers enabled.
#define NOTIFY_ANIM_LAYERS_DISABLED 0x000000BF |
Sent just after animation layers are disabled on some nodes in the scene.
This notification is sent after layers are disabled on some nodes, and the layer ends up deleted. The callParam is a pointer to the nodes which are having animation layers disabled.
#define NOTIFY_ACTION_ITEM_PRE_START_OVERRIDE 0x000000C0 |
Sent just before an action item is overridden and IActionItemOverride::StartOveride is called.
The callParam is a pointer to the ActionItem.
#define NOTIFY_ACTION_ITEM_POST_START_OVERRIDE 0x000000C1 |
Sent just after an action item is overridden and after IActionItemOverride::StartOveride is called.
The callParam is a pointer to the ActionItem.
#define NOTIFY_ACTION_ITEM_PRE_END_OVERRIDE 0x000000C2 |
Sent just before an action item finishes it's override and IActionItemOverride::EndOverride is called.
The callParam is a pointer to the ActionItem.
#define NOTIFY_ACTION_ITEM_POST_END_OVERRIDE 0x000000C3 |
Sent just after an action item finishes it's override and after IActionItemOverride::EndOverride is called. */.
The callParam is a pointer to the ActionItem.
#define NOTIFY_PRE_NODE_GENERAL_PROP_CHANGED 0x00000075 |
#define NOTIFY_POST_NODE_GENERAL_PROP_CHANGED 0x00000076 |
#define NOTIFY_PRE_NODE_GI_PROP_CHANGED 0x00000077 |
#define NOTIFY_POST_NODE_GI_PROP_CHANGED 0x00000078 |
#define NOTIFY_PRE_NODE_MENTALRAY_PROP_CHANGED 0x00000079 |
#define NOTIFY_POST_NODE_MENTALRAY_PROP_CHANGED 0x00000080 |
#define NOTIFY_PRE_NODE_BONE_PROP_CHANGED 0x00000081 |
#define NOTIFY_POST_NODE_BONE_PROP_CHANGED 0x00000082 |
#define NOTIFY_PRE_NODE_USER_PROP_CHANGED 0x00000083 |
#define NOTIFY_POST_NODE_USER_PROP_CHANGED 0x00000084 |
#define NOTIFY_PRE_NODE_RENDER_PROP_CHANGED 0x000000C4 |
#define NOTIFY_POST_NODE_RENDER_PROP_CHANGED 0x000000C5 |
#define NOTIFY_PRE_NODE_DISPLAY_PROP_CHANGED 0x000000C6 |
#define NOTIFY_POST_NODE_DISPLAY_PROP_CHANGED 0x000000C7 |
#define NOTIFY_PRE_NODE_BASIC_PROP_CHANGED 0x000000C8 |
#define NOTIFY_POST_NODE_BASIC_PROP_CHANGED 0x000000C9 |
#define NOTIFY_SELECTION_LOCK 0x000000D0 |
#define NOTIFY_SELECTION_UNLOCK 0x000000D1 |
#define NOTIFY_PRE_IMAGE_VIEWER_DISPLAY 0x000000D2 |
Sent when an image viewer (including the rendered frame window) is opened, before it becomes visible. */.
The callParam is an FPValue, whose fpi member (of type FPInterface*) points to an interface to the VFB. The interface is intended for use only in MaxScript. Note the interface object will be destroyed when the VFB is closed. The interface object may be used to add rollouts to the window in MaxScript.
#define NOTIFY_POST_IMAGE_VIEWER_DISPLAY 0x000000D3 |
Sent when an image viewer (including the rendered frame window) is opened, after it becomes visible. */.
The callParam is an FPValue, whose fpi member (of type FPInterface*) points to an interface to the VFB. The interface is intended for use only in MaxScript. Note the interface object will be destroyed when the VFB is closed.
#define NOTIFY_IMAGE_VIEWER_UPDATE 0x000000D4 |
Sent by an image viewer (or the rendered frame window) to request that its custom rollouts update their UI. */.
The callParam is an FPValue, whose fpi member (of type FPInterface*) points to an interface to the VFB. The interface is intended for use only in MaxScript. Note the interface object will be destroyed when the VFB is closed.
#define NOTIFY_CUSTOM_ATTRIBUTES_ADDED 0x000000D5 |
Sent after a custom attribute is added to an Animatable.
#define NOTIFY_CUSTOM_ATTRIBUTES_REMOVED 0x000000D6 |
Sent after a custom attribute is removed from an Animatable.
#define NOTIFY_OS_THEME_CHANGED 0x000000D7 |
Sent after OS theme has been changed.
#define NOTIFY_ACTIVE_VIEWPORT_CHANGED 0x000000D8 |
Sent when the current active viewport is changed.
Typically this notification is sent when the user has switched viewports. To get notifications of any other type of viewport change, please use NOTIFY_VIEWPORT_CHANGE
#define NOTIFY_PRE_MAXMAINWINDOW_SHOW 0x000000DB |
NOTIFY_PRE_MAXMAINWINDOW_SHOW is being sent when main window of 3ds Max is about to show.
#define NOTIFY_POST_MAXMAINWINDOW_SHOW 0x000000DC |
NOTIFY_POST_MAXMAINWINDOW_SHOW is being sent immediately after the main window of 3ds Max is shown.
#define NOTIFY_CLASSDESC_ADDED 0x000000DD |
Provides a notification that a new ClassDesc is being registered.
This occurs when dlls containing plugins are loaded, and when a ClassDesc is dynamically created and registered with 3ds Max (for example, when a scripted plugin is defined). When loading a dll containing plugins, for each plugin you will get a NOTIFY_CLASSDESC_LOADED notification followed by a NOTIFY_CLASSDESC_ADDED notification. When a ClassDesc is dynamically created and registered with 3ds Max, you will get just a NOTIFY_CLASSDESC_ADDED notification. CallParam is pointer to ClassDesc
#define NOTIFY_OBJECT_DEFINITION_CHANGE_BEGIN 0x000000DE |
NOTIFY_OBJECT_DEFINITION_CHANGE_BEGIN is sent immediately before object instances are updated to a new object definition.
MAXScript allows scripted plugin and scripted custom attribute definitions to be updated by re-evaluating the definition script. The new definition can add or remove local variables, parameter blocks, parameter block items, rollouts, and rollout controls. After the new definition is evaluated, existing plugin instances are converted to this new definition. This notification is sent immediately before the instances are converted to the new definition. The NotifyInfo structure pointer callParam is passed a pointer to a ObjectDefinitionChangeNotificationParam struct instance. Currently the only valid type value is kScriptedPlugin, which signifies a scripted plugin/custom attribute class description, and the definition is a pointer to ClassDesc2 A plugin may use this notification to, for example, control the rebuilding of rollout displays for instances of the plugins using the definition.
#define NOTIFY_OBJECT_DEFINITION_CHANGE_END 0x000000DF |
NOTIFY_OBJECT_DEFINITION_CHANGE_END is sent immediately after object instances are updated to a new object definition.
MAXScript allows scripted plugin and scripted custom attribute definitions to be updated by re-evaluating the definition script. The new definition can add or remove local variables, parameter blocks, parameter block items, rollouts, and rollout controls. After the new definition is evaluated, existing plugin instances are converted to this new definition. This notification is sent immediately after the instances are converted to the new definition. The NotifyInfo structure pointer callParam is passed a pointer to a ObjectDefinitionChangeNotificationParam struct instance. Currently the only valid type value is kScriptedPlugin, which signifies a scripted plugin/custom attribute class description, and the definition is a pointer to ClassDesc2 A plugin may use this notification to, for example, control the rebuilding of rollout displays for instances of the plugins using the definition.
#define NOTIFY_MTLBASE_PARAMDLG_PRE_OPEN 0x000000E0 |
#define NOTIFY_MTLBASE_PARAMDLG_POST_CLOSE 0x000000E1 |
#define NOTIFY_APP_FRAME_THEME_CHANGED 0x000000E2 |
Sent when the application theme is changed via IColorManager::SetAppFrameColorTheme().
CallParam is NULL.
#define NOTIFY_INTERNAL_USE_START 0x70000000 |
#define FILE_STATUS_READONLY 0x1 |
#define NOTIFY_SCENESTATE_RENAME 0x000000A4 |
Sent after a Scene State is renamed.
CallParam is pointer to struct{ const MCHAR* oldname; const MCHAR* newname; }
#define NOTIFY_NAMED_SEL_SET_RENAMED 0x000000BC |
Sent when a Named selection set name is changed, either in the old UI, or via maxscript.
the callParam is a pointer to the struct NameChange of the changed named set.