igame Directory Reference

Directory dependency graph for igame/:
igame/

Files

file   IConversionManager.h [code]
 

IGame Coordinate conversion Interfaces.


file   IGame.h [code]
 

Main IGame scene access including node and materials.


file   IGameControl.h [code]
 

High level access to 3ds Max's controllers, including Biped, constraints and list controllers.


file   IGameError.h [code]
 

IGame Error Access.


file   IGameExport.h [code]
 

Defines preprocessor switch for IGame.dll and client application.


file   IGameFX.h [code]
file   IGameMaterial.h [code]
 

IGame material and texture Interfaces.


file   IGameModifier.h [code]
 

IGame Modifier Interfaces including direct access skin,physique and the morphing based operators.


file   IGameObject.h [code]
 

IGame supported Object Interfaces.


file   IGameProperty.h [code]
 

IParamBlock and IParamBlock2 property access.


file   IGameRenderedSurface.h [code]
 

Access to the main render routines to calculate surface data such as Lighting and color.


file   IGameStd.h [code]
 

Main include file for IGame interface.


file   IGameType.h [code]
 

IGame data types definition.


file   IXrefManager.h [code]
 

XRef interface.