Go to the source code of this file.
Classes |
|
| class | IGameFX |
| Main interface for parsing a generic effect
file. More... |
|
| class | IGameFXProperty |
| An interface that holds the data for an
individual parameter in the D3D effect. This will include global
parameters, samplers and transform data. More... |
|
| class | IGameFXPass |
| Interface that holds per pass
information. Each technique will be made up of one or more passes.
More... |
|
| class | IGameFXTechnique |
| An interface holding technique information
for the effect. Each technqiue is made up of one or more passes.
More... |
|
| class | IGameFXFunction |
| Access function data contained in the effect
file. More... |
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Namespaces |
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| namespace | MaxSDK |
| namespace | MaxSDK::AssetManagement |