Main IGame scene access including node and materials. More...
#include "..\maxheap.h"
#include "IGameControl.h"
#include "IGameMaterial.h"
#include "IGameObject.h"
#include "IGameStd.h"
Go to the source code of this file.
Classes |
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class | IGameNode |
A simple wrapper for max nodes. More... |
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class | IGameScene |
Main scene access. More... |
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Functions |
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IGAMEEXPORT IGameScene * | GetIGameInterface () |
A global function to IGameScene, the main starting point in
IGame. |
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IGAMEEXPORT float | GetIGameVersion () |
Provides a way to query for the version of
IGame the DLL has been built against. |
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IGAMEEXPORT float | GetSupported3DSVersion () |
Provides a way to query for the version of
3ds Max that the IGame DLL is compatible with. |
Main IGame scene access including node and materials.
Definition in file IGame.h.
IGameScene * GetIGameInterface | ( | ) |
A global function to IGameScene, the main starting point in IGame.
float GetIGameVersion | ( | ) |
Provides a way to query for the version of IGame the DLL has been built against.
float GetSupported3DSVersion | ( | ) |
Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.