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Home: Autodesk 3ds Max CAT Help
Introduction to Keyframe Animation
Animating with 3ds Max CAT
Editing Animation
Starting a New Animation
You create new animation
in Absolute layers. Absolute layers include CATMotion and absolute
(keyframe animation) layers, as well as imported motion data, which
you load into an absolute layer.
Before you can start
animating you need an absolute layer to create your animation in.
To create an Absolute layer:
- Select any part of your CATRig.
- Go to the Layer Manager rollout on the
Motion panel.
- Click
and hold on the Abs button so the flyout opens, and then drag down
to the second Abs button.
An Absolute Layer is
created in the Layer Manager list.
- Click
the Mode button above the list to switch to Animation mode .
You are now ready to
start keyframing.
Assign new animation
layers as you need them. It is useful to break your animations down
into manageable segments.