Resource Collector Utility
 
 
 
Command entry: Utilities panel Utilities rollout More button Utilities dialog Resource Collector

The Resource Collector gathers the resource files used by a scene (bitmaps, photometric distribution files (IES), and optionally, the scene itself into a single directory.

WarningThe Resource Collector does not collect maps used for displacement mapping or as light projections.

Interface

Output Path

Displays the current output path. This can be changed using the Browse button.

Browse

Click to display a Windows file dialog that lets you choose the output path.

Resource Options group

Collect Bitmaps/Photometric Files

When on, the Resource Collector places the scene's bitmaps, and photometric files, in the output directory. Default=on.

Include MAX File

When on, the Resource Collector places the scene itself (the .max file) in the output directory. Default=off.

Compress Files

When on, compresses the files into a ZIP file, saved in the output directory. Default=off.

Copy or Move

Choose Copy to make a copy of the files in the output directory. Choose Move to move the files (they are deleted from the directory in which they originally were saved). Default=Copy.

Update Materials

When on, updates material paths. Default=off.

Begin

Click to collect the resource files according to the settings above this button.

See Also