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This node creates a polygonal plane according to the width, height, and number of subdivisions in X and Y. UVs on the plane are created according to the texture attribute.

Node nameParentsClassificationMFn typeCompatible function sets

Related nodes

polyCreator, polyCreateFace, polyPrimitive, polyTorus, polyCube, polyCone, polySphere, polyCylinder, polyUnite, polyBoolOp, polyBlindData, mesh

Attributes (6)

createUVs, height, subdivisionsHeight, subdivisionsWidth, texture, width

Long name (short name)TypeDefaultFlags
width (w) distance (double)1.0cmoutputinputconnectablestorablekeyable
Width of the plane.
height (h) distance (double)1.0cmoutputinputconnectablestorablekeyable
Height of the plane.
subdivisionsWidth (sw) integer10outputinputconnectablestorablekeyable
Subdivisions along the width of the plane.
subdivisionsHeight (sh) integer10outputinputconnectablestorablekeyable
Subdivisions along the height of the plane.
texture (tx) enum1outputinputconnectablestorable
What texture mechanism to be applied. 0=No textures; 1=stretch to fit; 2=preserve aspect ratio
createUVs (cuv) enum1outputinputconnectablestorable
Create UVs or not.
  • 0: No UVs
  • 1: No Normalization
  • 2: Normalize and Preserve Aspect Ratio