Public Member Functions | Protected Member Functions

SSBindMouseProc Class Reference

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#include <splshape.h>

Inheritance diagram for SSBindMouseProc:
Inheritance graph
[legend]

List of all members.

Public Member Functions

  SSBindMouseProc (SplineShape *spl, IObjParam *i)
int  proc (HWND hwnd, int msg, int point, int flags, IPoint2 m)
  Called to handle the mouse event processing whenever a mouse event happens.

Protected Member Functions

HCURSOR  GetTransformCursor ()
BOOL  HitTest (ViewExp *vpt, IPoint2 *p, int type, int flags)
BOOL  HitTestSeg (ViewExp *vpt, IPoint2 *p, int type, int flags)
BOOL  AnyHits (ViewExp *vpt)
BOOL  HitAnEndpoint (ViewExp *vpt, IPoint2 *p, BezierShape *shape, int poly, int vert, BezierShape **shapeOut, int *polyOut, int *vertOut)
BOOL  HitASegment (ViewExp *vpt, IPoint2 *p, BezierShape *shape, int poly, int vert, BezierShape **shapeOut, int *polyOut, int *vertOut)

Constructor & Destructor Documentation

SSBindMouseProc ( SplineShape spl,
IObjParam i 
) [inline]
{ ss=spl; ip=i; }

Member Function Documentation

HCURSOR GetTransformCursor ( ) [protected]
BOOL HitTest ( ViewExp vpt,
IPoint2 p,
int  type,
int  flags 
) [protected]
BOOL HitTestSeg ( ViewExp vpt,
IPoint2 p,
int  type,
int  flags 
) [protected]
BOOL AnyHits ( ViewExp vpt ) [inline, protected]
BOOL HitAnEndpoint ( ViewExp vpt,
IPoint2 p,
BezierShape shape,
int  poly,
int  vert,
BezierShape **  shapeOut,
int *  polyOut,
int *  vertOut 
) [protected]
BOOL HitASegment ( ViewExp vpt,
IPoint2 p,
BezierShape shape,
int  poly,
int  vert,
BezierShape **  shapeOut,
int *  polyOut,
int *  vertOut 
) [protected]
int proc ( HWND  hwnd,
int  msg,
int  point,
int  flags,
IPoint2  m 
) [virtual]

Called to handle the mouse event processing whenever a mouse event happens.

Parameters:
hwnd The window handle of the window in which the user has clicked. It is one of the viewports to which an interface can be obtained from the system. To get such interface, the window handle should be passes to the functions Interface::GetViewport() as the input. Developers should call Interface::ReleaseViewport() once they are done with the viewport interface.
msg This message describes the type of event that occurred. See Mouse Call Back Flags.
point The point number. this is 0 for the first click, 1 for the second, etc.
flags These flags describe the state of the mouse buttons. See Mouse Call Back Flags.
m The 2D screen point on which that the user has clicked. Methods in the viewport interface allow this point to be converted into a world space ray or a 3D view space point. A world space ray can be intersected with the active construction plane which results in a point on the active construction plane. See Class ViewExp.
Returns:
TRUE, indicating the proc should continue to process points; or FALSE, meaning to stop processing points. If a plug-in supplied a large number of points in a command mode that uses this mouse proc, FALSE can be returned to abort the processing before all the points have been entered.

Reimplemented from MouseCallBack.


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