Setting the Channels for the Target | Setting the Mark In and Mark Out Points for Playback | ||
Chapter 6, The Player |
The Player controls are shared by all Player views. The Start Frame, End Frame, and Current Frame numbers in the Player controls reflect those of the currently selected Player.
The Player controls let you:
Play a composition
Set the repeat mode for the playback
Scrub through the composition
Adjust the start or end frames of the composition
Set a cue mark
Move to an existing cue mark
Delete a cue mark
Set a keyframe manually
Move to an existing keyframe
Turn Autokey on or off
Use any of the Player controls below the Player.
Click: | To: |
Play the composition backward. | |
Play the composition forward. | |
Enter the fullscreen Player. Press the F key to return to the Player view. | |
Step backward one frame. | |
Step forward one frame. | |
Move to mark in. | |
Move to mark out. |
Click the Repeat Mode button on the left of the Player controls, and select a repeat mode from the menu.
Select: | To set the repeat mode to: |
No repeat. Playback ends when the Player reaches the last frame of the composition. | |
Loop continuously. | |
Ping-pong. Plays the composition forward to the last frame then backward to the first frame, in a continuous cycle. | |
No repeat, to restrict playback to the region between the mark in and mark out frames. | |
Loop continuously, restrict playback to the region between the mark in and mark out frames. | |
Ping-pong, restrict playback to the region between the mark in and mark out frames. |
Click and drag in the Start Frame field to adjust the start frame for the composition, and/or in the End Frame field to adjust the end frame for the composition. The Start and End fields in the Composition tab of the Tool UI update to reflect the changes you make here.
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Advance to the frame for which you want to set a cue mark, then click the Set Cue Mark button.
The cue mark appears in the Current Frame field.
Click a cue mark button on the left of the Player controls to move to an existing cue mark.
Click: | To: |
Move to the previous cue mark. | |
Move to the next cue mark. |
In the Tool UI, select the Cue Mark tab, locate the cue mark you want to delete, right-click and select Delete.
Mark the attributes for which you want to set a keyframe--see Marking Attributes for Keyframing.
Advance to the frame at which you want to set a keyframe.
Click the Set Keyframe button.
Click a keyframe button on the left of the Player controls to move to an existing keyframe.
Click: | To: |
Move to the previous keyframe of the currently selected tool node. | |
Move to the next keyframe of the currently selected tool node. |
Click the AutoKey button--see Setting Keyframes Automatically.