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 Adding Monochrome Grain

Adding Grain to a Clip

Matching Grain between Clips
 
                
               
             
             
            
            Adding Grain Using a Custom or Monochrome Grain Signature
          
       
       
       
       
      Use the Custom option to
         define Red, Green, and Blue Gain curves that are used to generate
         the grain signature.
      
      Using the Mono option, you can also apply custom
         monochrome noise, an option that is useful if you are adding grain
         to monochrome clips. Monochrome noise does not have to be black
         and white noise. You can adjust the Red, Green, and Blue curves
         to tint the grain in cases where you are adding grain to, for example,
         sepia monochrome clips.
      
      To
         add grain by defining a custom colour or monochrome grain signature:
      
      
         - From
            the Grain Signature box, click Custom or Mono.
            Instead of RGB sliders, the Custom option provides
               Red, Green, and Blue Gain curves for each channel that you can edit
               to produce the grain signature that you need:
             
               - If
                  you select Custom, the noise associated with the grain signature
                  is colour noise.
               
- If
                  you select Mono, the noise is monochrome, though not necessarily black
                  and white. You can tint the grain you add by adjusting the Red, Green,
                  and Blue Gain curves.
               
 
- To
            add grain to the clip, adjust the Red, Green, and Blue Gain curves.
            The Red, Green, and Blue Gain curves represent
               the degree of grain added along the vertical axis, and the corresponding
               luma value of the selected channel on the horizontal axis. For example,
               to add grain primarily at the higher luma range of the red channel,
               drag the right-most control point of the red curve upward.
             The Red, Green, and Blue Gain graph provides
               a thorough set of controls that you can use to modify the Red, Green,
               and Blue Gain curves as needed:
             
               - Select
                  the curve that you want to modify by selecting the corresponding option
                  from the Channel box below the RGB Gain graph.
               
- To
                  modify the shape of the selected curve, press Alt+M to select
                  Move edit mode and then drag its control points.
               
- To
                  add control points to the selected curve, press Alt+A to select
                  Add edit mode and then click the curve at the location where you
                  want to add the control point.
               
- To
                  delete control points from the selected curve, press Alt+D to select Delete
                  edit mode and then click the control point that you want to delete.
               
- Use
                  the other edit mode options as needed. Editing these curves and
                  the options you can use are similar to editing animation curves.
                  See 
                           Editing Keyframes.
               
- To
                  undo the previous modification, click Undo.
               
- To
                  reset the RGB Gain curves, click Reset.
               
 
- To
            adjust the radius of the grain along the X-axis, drag the RGB Radius
            X sliders:
            
               - Enable
                  Proportional and drag the RGB Gain sliders to add grain proportionately
                  to the R, G, and B channels.
               
- Disable
                  Proportional and adjust the R, G, and B channels independently to
                  fine-tune the grain radius.
               
 
- To
            adjust the radius of the grain along the Y-axis, drag the RGB Radius
            Y sliders:
            
               - Enable
                  Proportional and drag the R, G, and B Gain sliders to add grain
                  proportionately to the R, G, and B channels.
               
- Disable
                  Proportional and adjust the R, G, and B channels independently to
                  fine-tune the grain radius.
               
 
- When
            you are satisfied with the result, click Process to add grain to
            the clip.