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Using the [PROJECT_NAME] and [USER_NAME] Variables
Overview of Basic Functionality for Lustre
Basics
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Overview of Basic Functionality for Lustre
Starting and Exiting Lustre
Understanding the Lustre User Interface
Working with Control Surfaces
Resetting Parameters
Bypassing Menu Parameters
Undoing and Redoing Actions
Confirming and Cancelling Actions
Assigning Notes to Shots
Flagging Shots
Creating Shot Groups
Copying Parameters with the Selector
Assigning Values With the Standard Lustre Calculator
Grade Bins: Saving, Applying, and Deleting Intermediary Grades
Using Audio
Using Text
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