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 Animating the Shape of Geometries with the Point Tracker

Animating Geometries with the Point Tracker

Soloing and Ganging Point Trackers
 
                
               
             
             
            
            Assigning and Unassigning
                  Point Trackers to Geometries
          
       
       
       
       
      You
         can assign Point Trackers to, or unassign Point Trackers from, geometries
         at any time after you create them. 
      
      You can assign a Point
         Tracker to the axis of any geometry when you want to animate the
         entire geometry with or without changing its shape. You can also
         assign a Point Tracker to a vertex of a geometry when you want part of
         the edge of the geometry to change as it tracks a moving element
         in the shot. However, if you want to assign Point Trackers to all
         the vertices in a geometry, use Track Shape. See 
                  Animating the Shape of Geometries with the Point Tracker.
      
      To assign a Point Tracker to a geometry:
      
      
         - In the Secondaries menu, enable the Secondary
            button that contains the geometry you want to track.
         
- Enable Show.
            The geometry is displayed
               in the Player.
             
- Do one of the following:
            
               - Add a new Point Tracker.
               
- Click the + or - button to select a Point
                  Tracker from the Tracker list. Make sure the tracker is set to On
                  and is in Solo mode.
               
 The current Point Tracker
               is displayed in the Player.
             
-  Enable Assign.
         
- In the Player, do one of the following:
            
               - To animate the entire geometry without
                  changing its shape, click the geometry's axis.
               
- To animate a single vertex in a geometry,
                  click the vertex.
               
 The Point Tracker is
               assigned to the geometry's axis or vertex.
             NoteYou cannot assign
                  a Point Tracker to more than one point on a geometry. If the tracker
                  is already assigned to a vertex or axis on the geometry, you must
                  unassign it.
                
To unassign a Point Tracker from a geometry:
      
      
         - Select the shot that contains the tracking
            data.
         
- In the Secondaries menu, enable Show.
            The geometry is displayed
               in the Player.
             
- Click the + or - button to select a Point
            Tracker from the Tracker list. Make sure the tracker is set to On
            and is in Solo mode.
            The current tracker is
               displayed in the Player.
             
- Enable Unassign and then click the vertex
            or axis to which you assigned the tracker.
            The Point Tracker is
               unassigned to the vertex but remains in the Tracker list.