In Mudbox,
            you sculpt 3D polygonal models that have been created in other 3D
            applications such as Autodesk Maya, Autodesk 3ds Max, or Autodesk Softimage. 
         
         Opening a scene loads
            an existing model from disk or your local network and replaces the
            contents of the current scene. For more information on supported
            model file formats, see 
                     Model file formats.
         
         
            - From the main menu, select File
                  > Open.
            
- In the browser window that appears, select
               the file and click Open.
               The scene loads in the 3D
                     View.
                
NoteMudbox does not support
               file, attribute, or directory paths that use double-byte characters
               in the names (such as found in Japanese, Korean, Chinese languages).
               Text strings should be restricted to single byte characters only
               (Latin alphabet). Using text strings that contain double-byte (extended
               ASCII) characters may result in an error or data loss.