
Public Member Functions |
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| FBAnimationNode | GetAnimationNode () |
| Get the animation node for the property.
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| FBPropertyAnimatable () | |
| Constructor. |
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| FBBox | GetBox () |
| Get the owner box. |
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| str | GetDataTypeName () |
| Get the property datatype name. |
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| bool | IsAnimated () |
| Is the property animated. |
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| bool | IsFocused () |
| Is the property focused (keyable). |
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| Key () | |
| Key the connector. |
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| SetAnimated (bool pState) | |
| Set the animation state of the property.
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| SetFocus (bool pState) | |
| Set the property's focus (keyable) state.
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Public Attributes |
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| object | Data |
| Read Write Property: The property
data value. Type of this depends on the subclass of FBPropertyAnimatable (ex: in
a FBPropertyAnimatableInt,
Data is of type int). |
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Constructor.
| FBAnimationNode GetAnimationNode | ( | ) |
Get the animation node for the property.
| FBBox GetBox | ( | ) |
Get the owner box.
| str GetDataTypeName | ( | ) |
Get the property datatype name.
| bool IsAnimated | ( | ) |
Is the property animated.
This is true if the property has an FCurve associated to it.
| bool IsFocused | ( | ) |
Is the property focused (keyable).
| Key | ( | ) |
Key the connector.
| SetAnimated | ( | bool | pState | ) |
Set the animation state of the property.
| pState | State of animation for property, true to animate, false to remove curves. |
| SetFocus | ( | bool | pState | ) |
Set the property's focus (keyable) state.
| pState | Focus (keyable) state to set for the property. |
Read Write Property: The property data value. Type of this depends on the subclass of FBPropertyAnimatable (ex: in a FBPropertyAnimatableInt, Data is of type int).
Reimplemented from FBProperty.
Reimplemented in FBPropertyAnimatableAction, FBPropertyAnimatableBool, FBPropertyAnimatableColor, FBPropertyAnimatableColorAndAlpha, FBPropertyAnimatableDouble, FBPropertyAnimatableTime, FBPropertyAnimatableEnum, FBPropertyAnimatableInt, FBPropertyAnimatableVector2d, FBPropertyAnimatableVector3d, and FBPropertyAnimatableVector4d.
1.5.3