
This class exposes the object used to store the pose of objects.
See sample: MirrorPoseOverTime.py.
Public Member Functions |
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| FBCharacterPose (str pName) | |
| Public constructor. |
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| ApplyPoseCandidate () | |
| After setting the candidate on the skeleton
node, calling this function will allow subsequent call to get the
TRS value of a skeleton node to return the candidate value.
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| ClearCharacterExtensionsPose () | |
| Clear only the pose of the character
extensions (omit the character). |
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| ClearCharacterPose () | |
| Clear only the pose of the character (omit
the extensions). |
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| ClearPose () | |
| Clear all the data of the pose. |
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| CopyFrom (FBCharacterPose pFromPose) | |
| Copy everything from a given object. |
|
| CopyPose (FBCharacter pCharacter) | |
| Copy the pose of a character and its
extensions. |
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| CopyPoseCharacter (FBCharacter pCharacter) | |
| Copy the pose of only the character (omit
the extensions). |
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| CopyPoseCharacterExtension (FBCharacterExtension pCharacterExtension) | |
| Copy the pose of a single character
extension. |
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| CopyPoseCharacterExtensions (FBCharacter pCharacter) | |
| Copy the pose of only the character
extensions (omit the character). |
|
| CopyPoseCharacterExtensionsFrom (FBCharacterPose pFromPose) | |
| Copy the pose data of only the character
extensions from a given pose. |
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| CopyPoseCharacterFrom (FBCharacterPose pFromPose) | |
| Copy the pose data of only the character
from a given pose. |
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| CopyPoseDataFrom (FBCharacterPose pFromPose) | |
| Copy all the pose data from a given pose.
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| str | GetCharacterExtensionNameFromPose (FBObjectPose pCharacterExtensionPose) |
| Get the name of the character extension for
the specified pose. |
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| FBObjectPose | GetCharacterExtensionPose (str pCharacterExtensionName) |
| Get the pose of a character extension.
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| FBObjectPose | GetCharacterExtensionPoseAt (int pIndex) |
| Get the pose of a character extension.
|
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| int | GetCharacterExtensionPoseCount () |
| Get the number of character extension stored
in the pose. |
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| GetExtraBoneParentRotationOffset (FBRVector pR, int pIndex) | |
| Get the extra bone transformation offset.
|
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| GetExtraBoneTransform (FBVector3d pT, FBVector3d pR, FBVector3d pS, int pIndex) | |
| Get the extra bone transformation. |
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| GetExtraBoneTransformOffset (FBVector3d pT, FBVector3d pR, FBVector3d pS, int pIndex) | |
| Get the extra bone transformation offset.
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| GetMirrorPlaneEquation (FBVector4< double > pMirrorPlaneEquation, FBCharacter pCharacter, FBCharacterPoseOptions pCharacterPoseOptions) | |
| Get the mirror plane equation that would be
used to mirror according to the CharacterPoseOptions. |
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| GetMirrorPlaneEquation (FBMatrix pMirrorPlaneEquation, FBCharacter pCharacter, FBCharacterPoseOptions pCharacterPoseOptions) | |
| Get the mirror plane equation that would be
used to mirror according to the CharacterPoseOptions. |
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| FBObjectPose | GetOrCreateCharacterExtensionPose (str pCharacterExtensionName) |
| Get the pose of a character extension and
create it if necessary. |
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| bool | IsCharacterExtensionPoseStored (str pCharacterExtensionName) |
| Is the pose of the character extension
stored in the pose? |
|
| bool | IsCharacterPoseStored () |
| Is the pose of the character stored in the
pose? |
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| PastePose (FBCharacter pCharacter, FBCharacterPoseOptions pCharacterPoseOptions) | |
| Paste the pose of a character and its
extensions. |
|
| PastePoseCharacter (FBCharacter pCharacter, FBCharacterPoseOptions pCharacterPoseOptions) | |
| Paste the pose of only the character (omit
the extensions). |
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| PastePoseCharacterExtension (FBCharacterExtension pCharacterExtension, FBCharacterPoseOptions pCharacterPoseOptions) | |
| Paste the pose of a single character
extension. |
|
| PastePoseCharacterExtensions (FBCharacter pCharacter, FBCharacterPoseOptions pCharacterPoseOptions) | |
| Paste the pose of only the character
extensions (omit the character). |
|
| RemoveCharacterExtensionPose (str pCharacterExtensionName) | |
| Remove the pose of a character extension.
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| RemoveCharacterExtensionPoseAt (int pIndex) | |
| Remove the pose of a character extension.
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| FBCharacterPose | ( | str | pName | ) |
| ApplyPoseCandidate | ( | ) |
After setting the candidate on the skeleton node, calling this function will allow subsequent call to get the TRS value of a skeleton node to return the candidate value.
| ClearCharacterExtensionsPose | ( | ) |
Clear only the pose of the character extensions (omit the character).
| ClearCharacterPose | ( | ) |
Clear only the pose of the character (omit the extensions).
| ClearPose | ( | ) |
Clear all the data of the pose.
| CopyFrom | ( | FBCharacterPose | pFromPose | ) |
| CopyPose | ( | FBCharacter | pCharacter | ) |
Copy the pose of a character and its extensions.
| pCharacter | Character to copy the pose from. |
| CopyPoseCharacter | ( | FBCharacter | pCharacter | ) |
Copy the pose of only the character (omit the extensions).
| pCharacter | Character to copy the pose from. |
| CopyPoseCharacterExtension | ( | FBCharacterExtension | pCharacterExtension | ) |
Copy the pose of a single character extension.
| pCharacterExtension | Character extension to copy the pose from. |
| CopyPoseCharacterExtensions | ( | FBCharacter | pCharacter | ) |
Copy the pose of only the character extensions (omit the character).
| pCharacter | Character to copy the pose of the extensions from. |
| CopyPoseCharacterExtensionsFrom | ( | FBCharacterPose | pFromPose | ) |
Copy the pose data of only the character extensions from a given pose.
| pFromPose | Pose from which to copy the data. |
| CopyPoseCharacterFrom | ( | FBCharacterPose | pFromPose | ) |
Copy the pose data of only the character from a given pose.
| pFromPose | Pose from which to copy the data. |
| CopyPoseDataFrom | ( | FBCharacterPose | pFromPose | ) |
Copy all the pose data from a given pose.
| pFromPose | Pose from which to copy the data. |
| str GetCharacterExtensionNameFromPose | ( | FBObjectPose | pCharacterExtensionPose | ) |
Get the name of the character extension for the specified pose.
| pCharacterExtensionPose | Pose of a character extension to check its name. |
| FBObjectPose GetCharacterExtensionPose | ( | str | pCharacterExtensionName | ) |
Get the pose of a character extension.
| pCharacterExtensionName | Name of the character extension pose to get (It is the label name of the character extension). |
| FBObjectPose GetCharacterExtensionPoseAt | ( | int | pIndex | ) |
Get the pose of a character extension.
| pIndex | Index of the character extension pose to get. |
| int GetCharacterExtensionPoseCount | ( | ) |
Get the number of character extension stored in the pose.
| GetExtraBoneParentRotationOffset | ( | FBRVector | pR, | |
| int | pIndex | |||
| ) |
Get the extra bone transformation offset.
| pR | A vector that will contains the parent rotation offset value on return. | |
| pIndex | Index of the extra bone to get. |
| GetExtraBoneTransform | ( | FBVector3d | pT, | |
| FBVector3d | pR, | |||
| FBVector3d | pS, | |||
| int | pIndex | |||
| ) |
Get the extra bone transformation.
| pT | A vector that will contains the translation value on return. | |
| pR | A vector that will contains the rotation value on return. | |
| pS | A vector that will contains the scale value on return. | |
| pIndex | Index of the extra bone to get. |
| GetExtraBoneTransformOffset | ( | FBVector3d | pT, | |
| FBVector3d | pR, | |||
| FBVector3d | pS, | |||
| int | pIndex | |||
| ) |
Get the extra bone transformation offset.
| pT | A vector that will contains the translation offset value on return. | |
| pR | A vector that will contains the rotation offset value on return. | |
| pS | A vector that will contains the scale offset value on return. | |
| pIndex | Index of the extra bone to get. |
| GetMirrorPlaneEquation | ( | FBVector4< double > | pMirrorPlaneEquation, | |
| FBCharacter | pCharacter, | |||
| FBCharacterPoseOptions | pCharacterPoseOptions | |||
| ) |
Get the mirror plane equation that would be used to mirror according to the CharacterPoseOptions.
| pMirrorPlaneEquation | Out: Mirror plane equation. | |
| pCharacter | Character to receive the pose. | |
| pCharacterPoseOptions | Options used to paste the pose. |
| GetMirrorPlaneEquation | ( | FBMatrix | pMirrorPlaneEquation, | |
| FBCharacter | pCharacter, | |||
| FBCharacterPoseOptions | pCharacterPoseOptions | |||
| ) |
Get the mirror plane equation that would be used to mirror according to the CharacterPoseOptions.
| pMirrorPlaneEquation | Out: Mirror plane equation. | |
| pCharacter | Character to receive the pose. | |
| pCharacterPoseOptions | Options used to paste the pose. |
| FBObjectPose GetOrCreateCharacterExtensionPose | ( | str | pCharacterExtensionName | ) |
Get the pose of a character extension and create it if necessary.
| pCharacterExtensionName | Name of the character extension pose to get (It is the label name of the character extension). |
Is the pose of the character extension stored in the pose?
| pCharacterExtensionName | Name of the character extension. |
| bool IsCharacterPoseStored | ( | ) |
Is the pose of the character stored in the pose?
| PastePose | ( | FBCharacter | pCharacter, | |
| FBCharacterPoseOptions | pCharacterPoseOptions | |||
| ) |
Paste the pose of a character and its extensions.
| pCharacter | Character to paste the pose to. | |
| pCharacterPoseOptions | Options used to specify how to paste. |
| PastePoseCharacter | ( | FBCharacter | pCharacter, | |
| FBCharacterPoseOptions | pCharacterPoseOptions | |||
| ) |
Paste the pose of only the character (omit the extensions).
| pCharacter | Character to paste the pose to. | |
| pCharacterPoseOptions | Options used to specify how to paste. |
| PastePoseCharacterExtension | ( | FBCharacterExtension | pCharacterExtension, | |
| FBCharacterPoseOptions | pCharacterPoseOptions | |||
| ) |
Paste the pose of a single character extension.
| pCharacterExtension | Character extension to paste the pose to. | |
| pCharacterPoseOptions | Options used to specify how to paste. |
| PastePoseCharacterExtensions | ( | FBCharacter | pCharacter, | |
| FBCharacterPoseOptions | pCharacterPoseOptions | |||
| ) |
Paste the pose of only the character extensions (omit the character).
| pCharacter | Character to paste the pose of the extensions to. | |
| pCharacterPoseOptions | Options used to specify how to paste. |
| RemoveCharacterExtensionPose | ( | str | pCharacterExtensionName | ) |
Remove the pose of a character extension.
| pCharacterExtensionName | Name of the character extension pose to remove (It is the label name of the character extension). |
| RemoveCharacterExtensionPoseAt | ( | int | pIndex | ) |
Remove the pose of a character extension.
| pIndex | Index of the character extension pose to remove. |
1.5.3