This class is an interface to manipulate object's grouping in the scene.
See sample: CreateCharacterExtensionOnSelectedObject.py.
Public Member Functions |
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FBCharacterExtension (str pName) | |
Constructor. |
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AddObjectProperties (FBComponent pObj) | |
Return the attached Character. |
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FBDelete () | |
Virtual FBDelete function. |
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FBCharacter | GetCharacter () |
return the character extension determined by
MirrorLabel |
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FBCharacterExtension | GetMirrorExtension () |
Reset object position to the
stance. |
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GoToStancePose () | |
Update the stance pose to the current
position of the character extension element. |
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bool | IsElementSelected () |
Remove TR Properties from Object. |
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bool | IsPropertyIncluded (FBProperty pProp) |
return true if one object
in object dependency list is selected.
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RemoveObjectAndProperties (FBComponent pObj) | |
Add TR Properties from Object. |
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UpdateStancePose () | |
Public Attributes |
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bool | IncludePartInFullBody |
Read Write Property: Include or not
this extension when fullBody is active. |
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str | Label |
Read Write Property: The logical name
of the extension, use for mirroring. |
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int | MirrorLabel |
Read Write Property: Enum that
indicate which extension is used as mirror, 0 is none, 1 is self,
2-n represent the (ith - 2)character extension in the attached
character excluding self. |
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FBPlotAllowed | PlotAllowed |
Read Write Property: Controls if
objects in the set are transformable. |
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FBModel | ReferenceModel |
Read Write Property: Controls the
referential of the extension. |
FBCharacterExtension | ( | str | pName | ) |
Constructor.
pName | Group name. |
AddObjectProperties | ( | FBComponent | pObj | ) |
Return the attached Character.
FBDelete | ( | ) |
FBCharacter GetCharacter | ( | ) |
return the character extension determined by MirrorLabel
FBCharacterExtension GetMirrorExtension | ( | ) |
Reset object position to the stance.
GoToStancePose | ( | ) |
Update the stance pose to the current position of the character extension element.
bool IsElementSelected | ( | ) |
Remove TR Properties from Object.
bool IsPropertyIncluded | ( | FBProperty | pProp | ) |
RemoveObjectAndProperties | ( | FBComponent | pObj | ) |
Add TR Properties from Object.
UpdateStancePose | ( | ) |
Read Write Property: Include or not this extension when fullBody is active.
Read Write Property: Enum that indicate which extension is used as mirror, 0 is none, 1 is self, 2-n represent the (ith - 2)character extension in the attached character excluding self.
Read Write Property: Controls if objects in the set are transformable.
Read Write Property: Controls the referential of the extension.