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Synopsis

tumble [-azimuthAngle float] [-elevationAngle float] [-pivotPoint float float float] [-rotationAngles float float] [camera]

tumble is undoable, queryable, and editable.

The tumble command revolves the camera(s) by varying the azimuth and elevation angles in the perspective window. When both the azimuth and the elevation angles are supplied on the command line, the camera is firstly tumbled for the azimuth angle, then tumbled for the elevation angle.

When no camera name is supplied, this command is applied to the camera in the active view.

The camera's rotate pivot will override a specifed pivot point if the rotate pivot is not at the camera's eye point.

Flags

azimuthAngle, elevationAngle, pivotPoint, rotationAngles
Long name (short name) [argument types] Properties
-azimuthAngle(-aa) float
Degrees to change the azimuth angle.
-elevationAngle(-ea) float
Degrees to change the elevation angle.
-rotationAngles(-ra) float float
Two values in degrees to change the azimuth and elevation angles.
-pivotPoint(-pp) float float float
Three dimensional point used as the pivot point in the world space.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Return value

None

Related

camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet

MEL examples

camera;
tumble -aa -30 cameraShape1;  // To change the azimuth angle

tumble -ea 15 cameraShape1;   // To change the elevation angle

tumble -ra -30 15;            // To change the azimuth angle and the elevation angle