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Synopsis

track [-down float] [-left float] [-right float] [-up float] [camera]

track is undoable, queryable, and editable.

The track command translates a camera horizontally or vertically in the world space. The viewing-direction and up-direction of the camera are not altered. There is no translation in the viewing direction.

The track command can be applied to either a perspective or an orthographic camera.

When no camera name is supplied, this command is applied to the camera in the active view.

Flags

down, left, right, up
Long name (short name) [argument types] Properties
-left(-l) float
Set the amount of left translation in unit distance.
-right(-r) float
Set the amount of right translation in unit distance.
-up(-u) float
Set the amount of up translation in unit distance.
-down(-d) float
Set the amount of down translation in unit distance.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Return value

None

Related

camera, cameraView, dolly, listCameras, lookThru, orbit, roll, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet

MEL examples

camera;

track -d 10 cameraShape1; // To track the camera down

track -u -10 cameraShape1;

track -u -10;