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track [-down float] [-left float] [-right float] [-up float]
[camera]
track is undoable, queryable, and editable.
The track command translates a camera horizontally or vertically
in the world space. The viewing-direction and up-direction of the
camera are not altered. There is no translation in the viewing
direction.
The track command can be applied to either a perspective or an
orthographic camera.
When no camera name is supplied, this command is applied to the
camera in the active view.
down, left, right, up
Long name (short name) |
[argument types] |
Properties |
-left(-l)
|
float
|
|
|
Set the amount of left translation in unit distance.
|
|
-right(-r)
|
float
|
|
|
Set the amount of right translation in unit distance.
|
|
-up(-u)
|
float
|
|
|
Set the amount of up translation in unit distance.
|
|
-down(-d)
|
float
|
|
|
Set the amount of down translation in unit distance.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can be used more than once in a command
|
None
camera, cameraView, dolly, listCameras, lookThru, orbit, roll, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet
camera;
track -d 10 cameraShape1; // To track the camera down
track -u -10 cameraShape1;
track -u -10;