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Synopsis

polyMoveUV [flags]

Moves selected UV coordinates in 2D space. As the selected UVs are adjusted, the way the image is mapped onto the object changes accordingly. This command manipulates the UV values without changing the 3D geometry of the object.

Return value

string The node name.

Related commands

polyProjection, polyForceUV, untangleUV, polyEditUV, polyPlanarProjection, polyCylindricalProjection, polyClipboard, polySphericalProjection, polyMoveFacetUV, polyMapCut, polyMapDel, polyMapSew, polyUVSet

Flags

constructionHistory, name, pivot, pivotU, pivotV, random, rotationAngle, scale, scaleU, scaleV, translate, translateU, translateV

Long name (short name)[argument types]Properties
-translate (-t) linear linearquerycreateedit
This flag specifies the translation vector.
C: Default is 0.0 0.0.
Q: When queried, this flag returns a float[2].
-translateU (-tu) linearquerycreateedit
This flag specifies the U translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-translateV (-tv) linearquerycreateedit
This flag specifies the V translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-rotationAngle (-ra) anglequerycreateedit
Angle of rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-scale (-s) linear linearquerycreateedit
This flag specifies the scaling vector.
C: Default is 1.0 1.0.
Q: When queried, this flag returns a float.
-scaleU (-su) linearquerycreateedit
This flag specifies U for the scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-scaleV (-sv) linearquerycreateedit
This flag specifies V for the scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-pivot (-pvt) floatquerycreateedit
This flag specifies the pivot for scaling and rotation.
C: Default is 0.0 0.0.
Q: When queried, this flag returns a float[2].
-pivotU (-pvu) floatquerycreateedit
This flag specifies U for the pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-pivotV (-pvv) floatquerycreateedit
This flag specifies V for the pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-random (-ran) floatquerycreateedit
This flag specifies the random value for all parameters.
C: Default is 0.0. The range is [-10.0, 10.0].
Q: When queried, this flag returns a float.

Common flags

-name (-n) stringcreate
Name the resulting object.
-constructionHistory (-ch) booleanquerycreate
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Examples


	//Opening up the textureView will make this
	//example easier to visualize.

	//Create a plane and select it.
	polyPlane -n plg -sx 5 -sy 5 -w 10 -h 10;
	select plg;

	//Display map borders.
	polyOptions -ao -dmb true;

	//Translate selected UVs as the vector (0.0, 1.0).
	polyMoveUV -tu 0.0 -tv 1.0 plgShape.map[30:35];

	//Scale selected UVs as the scaling (0.5, 0.5);
	polyMoveUV -su 0.5 -sv 0.5 plgShape.map[30:35];