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Synopsis

polyMapCut [flags]

Cut along edges of the texture mapping. The cut edges become map borders.

Return value

string The node name.

Related commands

polyProjection, polyForceUV, untangleUV, polyEditUV, polyPlanarProjection, polyCylindricalProjection, polyClipboard, polySphericalProjection, polyMoveFacetUV, polyMoveUV, polyMapDel, polyMapSew, polyUVSet

Flags

constructionHistory, name

Long name (short name)[argument types]Properties
-name (-n) stringcreate
Name the resulting object.
-constructionHistory (-ch) booleanquerycreate
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command

Examples


  //Opening up the textureView will make this example
  //much easier to visualize.

  //Create a plane and select it.
  polyPlane -n plg -sx 5 -sy 5 -w 10 -h 10;
  select plg; 

  //Display map borders.
  polyOptions -ao -dmb true;

  //Cut the map.
  polyMapCut plg.e[44] plg.e[46] plg.e[48] plg.e[50] plg.e[52];
  //now that it's cut, we may move the row separately

  //Move some UVs
  polyMoveUV -tv 0.3 plg.map[29:40];