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Return value. Related commands. Flags. Examples.
Synopsis
polyMapCut [flags]
Cut along edges of the texture mapping. The cut edges become map borders.
Return value
string The node name.
Related commands
polyProjection, polyForceUV, untangleUV, polyEditUV, polyPlanarProjection, polyCylindricalProjection, polyClipboard, polySphericalProjection, polyMoveFacetUV, polyMoveUV, polyMapDel, polyMapSew, polyUVSetFlags
constructionHistory, name
Long name (short name) | [argument types] | Properties |
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-name
(-n)
| string |  |
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Name the resulting object.
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-constructionHistory
(-ch)
| boolean |   |
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Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command
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Examples
//Opening up the textureView will make this example
//much easier to visualize.
//Create a plane and select it.
polyPlane -n plg -sx 5 -sy 5 -w 10 -h 10;
select plg;
//Display map borders.
polyOptions -ao -dmb true;
//Cut the map.
polyMapCut plg.e[44] plg.e[46] plg.e[48] plg.e[50] plg.e[52];
//now that it's cut, we may move the row separately
//Move some UVs
polyMoveUV -tv 0.3 plg.map[29:40];