Creating a new track
To
create a new track.
- Do one of the following:
- Select 2D Tracking > New Track.
- Click the New Track icon
in the
Toolbar.
- Right-click in the 2D View or in
the Point Tracks folder in the Project
window or the Track window and select New Track from
the pop-up menu.
MatchMover creates an
item in the Point Tracks sub folder in the
Project window and the pointer changes to in the
Workspace. Whenever the pointer has this appearance, you are in
the New Track Creation mode.
- Position the pointer where you want to
create a key for this track and click.
See
Magnifier window for
the Magnifier configuration.
NoteYou can simply create
tracks in the same way in the
2D or
3D mode
using
Shift+right-click the background
image plane. If you select a track group in the Project window,
new tracks will be added automatically to the group. See
Creating groups for
more information about track groups.
When you add a track, the following icons appear
in the Project window indicating the track status.
The left part of the
icon shows its calibration status:
- An empty
circle indicates a track not used for 3D solving.
-
- A single cross indicates a soft track
(the engine will decide to use it or not).
- A cross
in circle indicates a hard track (always fed into the engine).
- An xyz
indicates a survey points (a track with known 3D coordinates).
The right part of the
icon shows its 3D reconstruction status:
- An empty
circle indicates a track that should not be reconstructed.
- A gray
circle indicates a track that can be reconstructed by the engine.
- A green/yellow/red
circle indicates a good/medium/bad reconstructed point.
In
the Parameters Window, or if you right-click
any point in the Point Tracks folder in the Project
window or the Track window, the following options are checked by
default in the pop-up menu and correspond to the icons above table.
- Use for 3D Solving,
indicating that the point is to be used in the solving process.
- Reconstructed in 3D,
indicating that the point will be reconstructed in 3D.
- You can access the detailed 3D information
of a track in the 3D tab of its Parameters
Window.
The window shows read-only
fields:
- The point coordinates, X, Y,
and Z, calculated by the camera solving
process.
- The Residual at time,
which is the difference in pixels between
the 2D point position and the position obtained by viewing the reconstructed
3D point through the calculated camera at the current time.
- The Average Residual,
which shows the average difference in pixels for all the frames.
For example, you want
to track a table corner through an image sequence. In image 0, press Shift+right-click
the table corner. MatchMover creates the “Track 0” and an intermediate
key. The tracker uses this key point to remain on the point track
during the tracking process. Now, you can launch the tracker.
The Relations tab
just shows the list of relations involving this track. Double-click
one to select it.
Selecting tracks
Click a track (either
the cross, the pattern, the point or the 3D helper depending on
your current view and settings) to select it.
To select several points,
do any of the following:
- In the Workspace, hold the Shift key
and click the points in the image one by one.
- In the Workspace, click the image and drag
the pointer to contain certain points in a selection Rectangle or
click several points to define a polygon Contour (2D
mode only) then release the mouse button.
The selection mode is specified in the Track Selection Display drop-down
list in the Preferences > Display window.
All tracks with points inside the rectangle or contour are selected.
- To add to the selection, press the Shift key.
To deselect the points, click any empty area in the image or press Esc.
- For a sequential selection, in the folder Point
Tracks in the Project window, click the first point,
press and hold the Shift key, and click the last
point drag the rubber rectangle to select points.
- For a non-sequential selection, in the
folder Point Tracks in the Project window,
hold the Ctrl key and click the points
one by one.
NoteThe currently selected track or a track
multiselection can be inverted by right-clicking in the Project Window and
selecting Invert Selection from the pop-up
menu.
Merging tracks
When 2D features of the
scene move out of the view then back in or are occulted by objects
in motion causing the tracker to misinterpret them as distinct points,
you can merge the keys from several tracks into one.
- Select at least two track points to merge.
- Do one of the following:
- Select 2D Tracking > Merge
Tracks.
- Right-click in the 2D View or the Point
Tracks folder in the Project window or the Track window
and select Merge Tracks from the pop-up menu.
MatchMover checks whether
the selected tracks have keys in common (at the same frame) or not.
If not, all keys and computed points are copied to the first tracks,
and the other tracks are deleted.
NoteYou can configure
MatchMover to merge tracks automatically during the solving by selecting Edit
> Preferences and checking the Automatically
Merge Tracks option in the 3D Tracking page.