Sets viewport factories for displays as materials or textures. In query mode, return type is based on queried flag.
| Long name (short name) | Argument Types | Properties | |
|---|---|---|---|
| materialFactory (mf) | unicode |
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| nodeType (nt) | unicode |
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| textureFactory (tf) | unicode |
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Derived from mel command maya.cmds.assignViewportFactories
Example:
import pymel.core as pm
# To set the viewport factories for all dgs_material nodes.
#
pm.assignViewportFactories( materialFactory='MentalRayMaterial', textureFactory='MentalRayTexture', nodeType='dgs_material' )