The reverseSurface command reverses one or both directions of a surface or can be used to swapthe U and V directions (this creates the effect of reversing the surface normal). The name of the newly reversed surface and the name of the resulting dependency node is returned. The resulting surface has the same parameter ranges as the original surface. This command also handles selected surface isoparms. For a selected isoparm, imagine that the isoparm curve is reversed after the operation. E.g. reverseSurface surface.v[0.1] will reverse in the U direction.
Long name (short name) | Argument Types | Properties | |
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caching (cch) | bool | ||
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constructionHistory (ch) | bool | ||
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direction (d) | int | ||
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name (n) | unicode | ||
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noChanges (nc) | bool | ||
nodeState (nds) | int | ||
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object (o) | bool | ||
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replaceOriginal (rpo) | bool | ||
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Derived from mel command maya.cmds.reverseSurface
Example:
import pymel.core as pm
pm.reverseSurface( 'surface1', ch=True, d=0 )
pm.reverseSurface( 'surface1.v[0.1]', ch=True )
# Reverses surface1 with construction history in the U direction.
# The name of the new surface and the name of the new dependency node
# are returned.
pm.reverseSurface( 'surface1', ch=False, rpo=True, d=1 )
pm.reverseSurface( 'surface1.u[0.1]', ch=True )
# Reverses surface1 without history, with replace original on,
# in the V direction. Because the "-rpo" flag is on, the name of
# the original surface is returned as well as the new dependency node.
# The reversed surface will "em"replace"/em" the original surface.
pm.reverseSurface( 'surface1', ch=False, rpo=True, d=2 )
# Reverses surface1 without history, with replace original on,
# in both the U and V directions.
pm.reverseSurface( 'surface1', ch=False, rpo=True, d=3 )
# Swaps the U and V directions of surface1 with history, with replace
# original on. This has the effect of reversing the surface normal.