Exports a .mov file from the listed attributes. Valid attribute types are numeric attributes; time attributes; linear attributes; angular attributes; compound attributes made of the types listed previously; and multi attributes composed of the types listed previously. Length, angle, and time values will be written to the file in the user units. If an unsupported attribute type is requested, the action will fail. The .mov file may be read back into Maya using the movIn command.
If true, the attributes written to the .mov file will be listed in a commented section at the top of the .mov file. The default is false.
The name of the .mov file. If no extension is used, a .mov will be added.
Sets the number of digits to the right of the decimal place in the .mov file.C: The default is 6. Flag can have multiple arguments, passed either as a tuple or a list.
The time range to save as a .mov file. The default is the current time range.
Derived from mel command maya.cmds.movOut