NoteWhen you create an
approximation node, it is automatically assigned to the selected
geometry. Use this procedure to unassign approximation nodes from
any geometry.
- Select the geometry from which you want
to unassign the approximation node.
- Click Window > Rendering
Editors > mental ray > Approximation Editor.
The Approximation
Editor opens. For more information on the Approximation
Editor, see
mental ray Approximation Editor.
- From the drop-down list for the type
of approximation node, select the node that you want to unassign
from the selected geometry
For descriptions, see
Approximation nodes.
- Click Unassign.