NoteWhen you create an
approximation node, it is automatically assigned to the selected
geometry. Use this procedure to assign already created approximation
nodes to newly selected geometry.
- Select the geometry to which you want
to assign an approximation node.
For compatible geometry
types, see
Approximation nodes.
- Click
Window > Rendering Editors > mental ray > Approximation Editor.
The Approximation
Editor opens. For more information on the Approximation
Editor, see
mental ray Approximation Editor.
- From the drop-down list for the type
of approximation node, select the node you want to assign.
For descriptions, see
Approximation nodes.
- Click Assign.
The approximation node
is assigned to the selected geometry.