NoteWhen you create an
approximation node, it is automatically assigned to selected geometry.
Use this procedure to assign already created approximation nodes
to newly selected geometry.
- Click Window > Rendering
Editors > mental ray > Approximation Editor.
The Approximation
Editor opens. For more information on the Approximation
Editor, see
mental ray Approximation Editor.
- From the drop-down list for the type
of approximation node, select the node you want to edit.
For descriptions, see
Approximation nodes.
- Click Edit.
The approximation node’s Attribute
Editor opens.
- Edit the attributes