You can change the number
of joints or influence objects that can influence a skin object’s
points. In general, you set the initial Max influences value
in the Smooth Bind Options when you
bind skin.
To edit maximum influences
- Select the skin object(s) whose maximum
influences you want to edit.
- Select
Skin > Edit Smooth Skin > Set Max Influences.
- In the Set
Max Influences window, set Max Influences.
- Click Apply to
set the new value.