Edit Deformers >
Mirror Deformer Weights >
Opens
the Mirror Deformer Weights Options window, which
lets you set weight mirroring options for the blend shape, cluster,
jiggle, and wire deformers. See also
Mirror deformer weights.
Mirror across
Select the plane you
want weights mirrored across.
- XY
-
Specifies mirroring weights
about the global XY plane (the default).
- YZ
-
Specifies mirroring weights
about the global YZ plane.
- XZ
-
Specifies mirroring weights
about the global XZ plane.
- Direction
-
Specifies direction of
the mirroring along the specified Mirror across plane.
The option updates depending on which Mirror across axis you
choose, for example: Positive to Negative (+Z to -Z).
When on, mirrors weights
from the positive side to the negative.
- Create New Deformer
-
When on, creates a new
deformer. When off, no new deformer is created.
Surface Association
Determines how the surface
components on opposite halves of the object correlate to each other.
Select from the following:
- Closest point on surface
-
Finds the closest points
between the source and target surfaces and smoothly interpolates
the weights at those points. This is the default setting.
- Ray cast
-
Uses a raycasting algorithm
to determine sample points between the two surface meshes.
- Closest component
-
Finds the closest vertex
component (polygons) or control vertex (NURBS) at each sampling point
and uses its skin weight value without interpolation.