What's New in Dynamics
 
 
 

Dynamic Relationships Editor improvements

Maya has an improved Dynamic Relationships Editor that lets you select, view, and edit connections for multiple objects. You can then edit the dynamic relationships for each object individually.

Convert displacement to polygons with history

You can now convert a displacement to a polygon object that has construction history. When you use Convert > Displacement to Polygons with History, the new mesh retains the history of the displacement.

Displacement to Polygons with History is useful in Dynamics and nDynamics effects such as colliding nParticles with a Maya ocean.