Transfer weights
 
 
 

The Transfer Weights window allows you to move weights from one or more bones/muscles/capsules or direction nodes onto another. A typical use for this is when you have one or more joints weighted but you want to transfer all the weights from those influences onto another, such as moving weight from an arm bone onto an arm muscle. Another use is if you have accidentally weighted points to the wrong object. You could simply move the weights from the original influence onto the correct one. The window operates on selected points. If no points are selected, all points are used.

To transfer weights

  1. Select Muscle > Weighting > Transfer Weights from the main menu bar.

    The Transfer Weights window appears.

  2. Select the mesh that is deformed by the Muscle deformer and load it into the first field by clicking the appropriate load selection button.
  3. Select the objects you want to transfer the weights from and click the appropriate button. You can specify one or more objects. For example, you could transfer weights from multiple neck bones onto one bone.
  4. Select the object you want to move the weights to and click the appropriate button.
  5. When you are ready to transfer the weights, select the points you want to transfer for. If no points are selected, then the entire mesh is used.
  6. Click Transfer Weights for Selected Points.