The Transfer Weights window
allows you to move weights from one or more bones/muscles/capsules
or direction nodes onto another. A typical use for this is when
you have one or more joints weighted but you want to transfer all
the weights from those influences onto another, such as moving weight from
an arm bone onto an arm muscle. Another use is if you have accidentally
weighted points to the wrong object. You could simply move the weights
from the original influence onto the correct one. The window operates
on selected points. If no points are selected, all points are used.
To transfer weights
- Select
Muscle > Weighting > Transfer Weights from
the main menu bar.
The Transfer
Weights window appears.
- Select the mesh that is deformed by the
Muscle deformer and load it into the first field by clicking the
appropriate load selection button.
- Select the objects you want to transfer
the weights from and click the appropriate button.
You can specify one or more objects. For example, you could transfer
weights from multiple neck bones onto one bone.
- Select the object you want to move the
weights to and click the appropriate button.
- When you are ready to transfer the weights,
select the points you want to transfer for. If no points are selected,
then the entire mesh is used.
- Click Transfer Weights for
Selected Points.