To
relax surface meshes with the Sculpt Geometry brush
- Select the surface, mesh(es), or control
vertices you want to sculpt.
- Open the Sculpt Geometry Tool settings
by doing one of the following:
The Sculpt
Geometry Tool options appear and the Maya cursor changes
to a brush icon to indicate it is now in sculpting mode.
- In the Sculpt Parameters section,
under Operation, click Relax.
- Use the options under Sculpt
Parameters to control how brushing relaxes the surface
mesh.
- Use Max displacement to
alter the depth that a surface is relaxed in one stroke.
- Use the Seam/Pole tolerance to
alter the area of the relax (in combination with the brush size)
- Use the flood button to relax the entire
surface.
- Do any of the following:
- Brush across the mesh to push or pull
vertices.
- Hold b and drag left or right to change
the brush radius.
- Hold m and drag left or right to change
how much the tool moves the mesh as it smooths.
NoteWhen the Operation is
set to Push, Pull, Smooth or Relax,
the Max Displacement option is
respected. That is, the smoothing will be limited by the Max
Displacement value.
To
apply a relax action to the entire mesh at once
- In the Sculpt Geometry Tool option
panel, set the options you want to apply to the entire mesh.
- Under Sculpt Parameters,
click the Flood button.
The Flood operation
applies the specified settings over the entire surface or mesh.
TipTo progressively
smooth a model without losing size, volume or detail, use the Flood button
with Relax as the selected operation,
and set the opacity low.