Use this tool to sculpt
NURBS, polygons, and subdivision surfaces. See
How Artisan brush tools work in
the Artisan guide.
Mesh > Sculpt Geometry
Tool >
Lets you specify the
settings for the Sculpt Geometry Tool in the Tool
Settings editor. There are attributes unique to the Sculpt
Geometry Tool in the Sculpt Parameters sections.
These unique attributes are described below.
For descriptions of all
other attributes in all other sections of the Sculpt Geometry
Tool, see
Artisan Tool Settings in
the Artisan guide.
Sculpt Parameters
These are descriptions
of the attributes in the Sculpt Parameters section.
- Operation
-
Select Push, Pull, Smooth, Relax or Erase.
A letter appears within the brush stamp to reflect the operation:
Ps (Push), Pl (Pull), Sm (Smooth), Re (Relax) or E (Erase).
To remove the letters
from the brush stamp, open the Sculpt Surface Tool
Settings window, click the Display section,
and turn off Draw Brush Feedback.
When the Operation is
set to Smooth, the Max Displacement and Reference
Vector (X, Y, Z) options are respected. That is, the
smoothing will be constrained based on what Reference Vector option
is set and limited by the Max Displacement value.
TipTo select a brush
operation from a marking menu, press your keyboard’s u key while
dragging the mouse.
- Auto smooth
-
When Auto
Smooth is turned on, the surface is automatically smoothed
for every brush stroke when using either the Push or Pull sculpting operations.
The amount of smoothing is based on the Smooth Strength value.
The Auto Smooth option is only
available when either the Push or Pull sculpting
operations are selected.
- Smooth strength
-
Specifies the amount
of smoothing the Sculpt Surface Tool applies
to the surface for each Push, Pull,
or Smooth stroke you perform.
The Smooth Strength value ranges
from 1 to 10. The higher the Smooth Strength value
entered, the more smoothing takes place for each brush stroke.
- Reference vector
-
In the Sculpt Parameters section,
select the Reference Vector. The Reference
Vector controls the direction the vertices move when you
push or pull. The brush arrow represents the reference vector.
- Normal
-
The
vertices move in the direction of the surface normal.
- First normal
-
The vertices move in
the direction established by the surface normal at the beginning
of the stroke.
- View
-
The vertices move parallel
to the camera view direction.
- X Axis
-
The vertices move in
the direction of the X axis only. They do not move along the Y or
Z axis.
- Y Axis
-
The vertices move in
the direction of the Y axis only. They do not move along the X or
Z axis.
- Z Axis
-
The vertices move in
the direction of the Z axis only. They do not move along the X or
Y axis.
- U
-
U moves CVs in the direction
of the U isoparm when sculpting NURBS surfaces.
- V
-
V moves CVs in the direction
of the V isoparm when sculpting NURBS surfaces.
TipTo avoid overlapping
isoparms when you sculpt along the U or V isoparms of NURBS surfaces,
use a softer brush shape and keep the displacement small.
- Max displacement
-
Type the maximum possible
depth or height of the brush stroke, or use the slider to select
it. (The actual displacement of the brush stroke is based on how
hard you press with the stylus and on the Opacity value.)
- Seam/Pole tolerance
-
Set how close the vertices
must be along an edge, and how close the edges on the same surface
must be to each other before they are detected as common. This is
most commonly used to detect poles on surfaces like spheres.
- Flood
-
Applies the Operation to
all selected control vertices.
- When Operation is Push or Pull, Flood applies
the maximum displacement to all selected control vertices.
- When Operation is Smooth, Flood smooths
all selected control vertices.
- When Operation is Erase,
selected control vertices are restored to their last saved state.
Reference Surface
Turn the following on
or off:
- Update on each stroke
-
To
“bake” or update the surface automatically on each stroke, turn
on Update on each Stroke. For
a description of reference surfaces, see
Reference surface.
To update the reference surface manually, click Update.
Erase Surface
Turn the following on
or off:
- Update on each stroke
-
To update
the erase surface automatically on each stroke, turn on Erase
Surface > Update on each Stroke. To update the erase
surface manually, click Update.