Lets you use the Paint Attributes Tool to paint MEL scripts. For more information, see Paint attributes. See also How Artisan brush tools work.
Modify > Paint Attributes Tool >
Use this to specify the settings for the Paint Attributes Tool in the Tool Settings editor. In the Paint Attributes section there are some attributes unique to the Paint Attributes Tool. These unique attributes are described below along with some of the common attributes, and how they apply to this tool. For descriptions of all other attributes in all other sections, see Artisan Tool Settings.
These settings apply to the Paint Attributes as well as the Paint Cluster Weights, Paint Jiggle Weights, and Paint Soft Body Weights Tools.
If the surface has no paintable nodes or attributes, the button name is No attribute selected. Otherwise, the button name is a node and node attribute detected on the surface. Click this button and select the name of the node and node attribute you want to paint. The Paint Attributes Tool automatically detects paintable nodes and attributes on the surface, (even ones you register yourself) and lists them for selection, according to the selected filter.
Click this button and select which paintable nodes display when you click the List of Paintable Attributes button. When you select a filter, the button name changes to indicate the attribute you are filtering. You can select from any paintable node. For example, if the filter is set to all, all paintable nodes and attributes are listed. If the filter is set to cluster, only cluster nodes are listed.
Set the minimum and maximum possible paint values. By default, you can paint values between 0 and 1. Setting the Min/Max Values you can extend or narrow the range of values. Negative values are useful for subtracting weight. For example, if you set Min Value to -1, Value to -0.5, and select Add for the operation, you would subtract 0.5 from the weight of vertices you paint. Positive values are used as multipliers.
Clamp
Select whether you want to clamp the values within a specified range, regardless of the Value set when you paint.
Click Flood to apply the brush settings to all the attribute values on the selected node. The result depends on the brush, value, paint operation, and other brush settings defined when you perform the flood. See Flood surfaces.