To
mirror a joint chain
- Select the parent joint of the joint
chain you want to duplicate.
- In the Animation menu
set (press F2), select
Skeleton > Mirror Joint > .
The Mirror
Joint Options window appears.
- In the Mirror Across options,
select the plane across which you want the joint chain mirrored.
These options represent
the plane whose origin is at the joint chain’s parent joint.
- Set the Mirror Function.
- If you
want to rename the mirrored (duplicate) joints, enter their old names
in the Search For box and their new
names in the Replace With box.
- Do one of the following:
- Click Mirror to
duplicate and flip the current joint chain in the specified plane.
The Mirror
Joint Options window closes.
- Click Apply to
duplicate and flip the current joint chain in the specified plane.
The Mirror
Joint Options window remains open.
- Click Close to
disregard the options window’s settings.
The Mirror
Joint Options window closes.
The joint chain is mirrored
across the selected plane whose origin is at the joint chain’s parent
joint.