#include
<MFnDirectionManip.h>
The DirectionManip allows the user to specify a direction, as defined by the vector from the start point to the manipulator position. It uses a FreePointTriadManip to specify the end point of a vector relative to a given start point. This manipulator generates a vector from the start point to the end point.
Public Member Functions |
|
virtual MFn::Type | type () const |
Function set type. |
|
virtual | ~MFnDirectionManip () |
Destructor. |
|
MFnDirectionManip () | |
Default constructor. |
|
MFnDirectionManip (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. |
|
MFnDirectionManip (const MDagPath &object, MStatus *ret=NULL) | |
Constructor. |
|
MObject | create (MStatus *ReturnStatus=NULL) |
MObject | create (const MString &manipName, const MString &directionName, MStatus *ReturnStatus=NULL) |
MStatus | connectToDirectionPlug (MPlug &directionPlug) |
MStatus | setNormalizeDirection (bool state) |
MStatus | setDrawStart (bool state) |
MStatus | setStartPoint (MPoint &startPoint) |
MStatus | setDirection (MVector &direction) |
unsigned int | startPointIndex (MStatus *ReturnStatus=NULL) const |
unsigned int | endPointIndex (MStatus *ReturnStatus=NULL) const |
unsigned int | directionIndex (MStatus *ReturnStatus=NULL) const |
MFnDirectionManip (const MObject &object, MStatus *ret=NULL) | |
Constructor. |
|
Protected Member Functions |
|
virtual const char * | className () const |
Class name. |
MFnDirectionManip::~MFnDirectionManip | ( | ) | [virtual] |
Destructor.
Class destructor.
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
Constructor.
Class constructor that initializes the function set to the given constant MDagPath object.
[in] | object | The const MDagPath to attach the function set to |
[out] | ReturnStatus | The return status |
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
MFn::Type MFnDirectionManip::type | ( | ) | const [virtual] |
const char * MFnDirectionManip::className | ( | ) | const [protected, virtual] |
Creates a new DirectionManip. This function set's object is set to be the new manipulator.
This method should only be used to create a non-composite DirectionManip.
The name that appears in the feedback line is "direction"
[out] | ReturnStatus | return status |
MObject MFnDirectionManip::create | ( | const MString & | manipName, | |
const MString & | directionName, | |||
MStatus * | ReturnStatus =
NULL |
|||
) |
Creates a new DirectionManip. This function set's object is set to be the new manipulator.
This method should only be used to create a non-composite DirectionManip.
The name that appears in the feedback line is specified by the directionName argument.
[in] | manipName | Name of the manip for UI purposes. |
[in] | directionName | Label for the direction value which appears in the feedback line. |
[out] | ReturnStatus | Status code. |
Reimplemented from MFnDependencyNode.
Connect to the direction plug. The data type corresponding to the directionPlug is MFnNumericData::k3Double.
[in] | directionPlug | the direction plug |
MStatus MFnDirectionManip::setNormalizeDirection | ( | bool | state | ) |
Sets whether or not to the direction should be normalized. By default the direction is normalized.
[in] | state | whether or not the direction should be normalized |
MStatus MFnDirectionManip::setDrawStart | ( | bool | state | ) |
Sets whether or not to draw the start of the DirectionManip. The start of the DirectionManip is indicated by a grey dot. By default the start is not drawn.
[in] | state | whether or not the start should be drawn |
Sets the start point of the DirectionManip.
[in] | startPoint | the start point of the DirectionManip |
Sets the direction of the DirectionManip.
[in] | direction | the direction of the DirectionManip |
unsigned int MFnDirectionManip::startPointIndex | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the index of the start point of the DirectionManip. The data type corresponding to this index is MFnNumericData::k3Double.
[out] | ReturnStatus | return status |
unsigned int MFnDirectionManip::endPointIndex | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the index of the end point of the DirectionManip. The data type corresponding to this index is MFnNumericData::k3Double.
[out] | ReturnStatus | return status |
unsigned int MFnDirectionManip::directionIndex | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the index of the direction. The data type corresponding to this index is MFnNumericData::k3Double.
[out] | ReturnStatus | return status |
Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |