You can use the automatic
tracking feature to have MatchMover select the best location of
place track points in the image sequence.
NoteYou can bypass this
section of the lesson by openning
Basic_Calibrated.mmf.
This file can be found in the
Tutorials/Basic directory.
You can then proceed to
Checking the tracking results.
To run the automatic tracker
- Select 2D
Tracking > Automatic Tracking or click the Run
the Automatic Tracking icon
.
The Automatic
Tracking window appears listing the steps in the automatic
matchmoving process.
- Click Run.
Colored indicators display
beside the option name to show you the status of each step.
After MatchMover has
computed the camera path, a collection of 3D points are displayed
as cross-hairs in the Workspace. The points are also represented
by colored icons in the Project window in the Point
Track > Auto Tracks folders.
The colors indicate the
quality of the tracking, where green indicates good, yellow fair,
and red bad tracking. Some grayed tracks have not been reconstructed,
which means that MatchMover considered them unfit to calculate.
Checking the tracking results
To check the results
of the automatic tracking you can:
- View the track quality by looking at
the cross-hairs superimposed on the Workspace, or by view the color
icons in the Auto Tracks folder. Most of
your reconstructed tracks should be green, a few yellow, and none
red.
- View the reconstructed 3D scene, and
check to ensure that it is consistent with the real scene.
- Render a video sequence where the 3D
objects are superimposed on the image sequence and check to ensure
that the integration is seamless.
To check the tracking results in 3D space
- Click the 3D space icon
that
is located in the top left of the workspace view.
MatchMover switches to
3D mode. The tracks are now displayed as 3D cones rather than cross-hairs.
- Use the following Navigation tools to
examine the tracking:
- Click-hold the Dolly icon
to move backward and forward in the space.
- Click-hold the Orbit icon
to view the space in 360 degrees.
When orbiting the camera,
the 3D View automatically orbits
around the selected 3D object, point cloud, or camera.
When you navigate in
the 3D scene, you can recognize the different elements of the scene,
such as the lamppost, statue and wall, as well as the camera path.
- To center the view on a track, select
it, then select View > Look At.
- To view the Workspace through the computed
camera with the image in the background, select View
> Lock on Camera or click the
icon.
When viewing the Workspace,
you can use of the location of the 3D cones to judge the potential
orientation of any elements that you might want to introduce into
the scene.
- If the 3D cones appear too big or small,
you can change their size by selecting the Project tab
in the Parameters window. Change the 3D Helper size value
from 1 to 0.5.