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Unfolding a UV mesh
Lesson 2: UV unfolding
Outputting UVs
Adjusting the checker pattern
Although not always necessary,
it is often helpful to increase the number of squares in your checker
pattern. This can help you to more easily spot deformities in the
pattern.
To increase the number of squares in
the checker pattern
- -click
the torso and select Object Mode from the marking menu.
- Select the torso in the perspective view.
- Open the Attribute Editor and
navigate to the checker_pattern tab.
- Click the box next to Color.
- In the place2dTexture tab,
set Repeat UV to 10, 10.
The number of squares
on the torso increases.