Select an object or character that is
constrained or is animated by an expression from the scene view
or from the Current Character Set drop-down
list.
In the Trax menu bar, select either Create
> Constraint Clip or Create > Expression Clip.
If the character has
any constraint channels, then a constraint clip is
created for those channels.
If the character has
any expression channels, then an expression clip is created for
those channels.