Redirect the motion of an animated character
 
 
 

To redirect a character set’s animation

  1. Step forward in your animation to where you want your character’s redirection to occur.
  2. Select the character set whose animation you want to redirect.
  3. Select Character > Create Character Set > .

    The Create Character Set Options appear. See Character > Create Character Set.

  4. Set the options in the Character and Attributes sections as desired.
  5. In the Redirection section, turn on Redirect Character.
  6. Do the following:
  7. Click Apply.

    Rotation and/or translation redirection controls appear at the root of the current character set. The Create Character Set Options window remains open.

  8. Do the following:
  9. Do steps 5 to 9 in the redirection workflow. See Workflow for redirecting animation.

To redirect an object’s animation

  1. Step forward in your animation to where you want your object’s redirection to occur.
  2. Select the root of the object whose motion you want to redirect.
  3. Select Character > Redirect > .
  4. In the Redirection Type section, do the following:
  5. Do one of the following:
  6. Do the following:
  7. Do steps 5 to 9 in the redirection workflow. See Workflow for redirecting animation.