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MayaToAlias export plug-in
Export plug-ins
RenderMan (RIB) export plug-in
Wavefront (OBJ) export plug-in
The objExport plug-in lets
you export Maya polygon data to the Wavefront OBJ ASCII file format.
It successfully converts:
- Maya texture coordinate
and vertex normal information.
- Maya renderable set information
into material names.
- Maya component
set information into groups.
For details on exporting to OBJ format, see Basic
Tools.
NoteobjExport does not export OBJ
formatted curves, surfaces, smoothing groups, or point group materials.
It also does not support NURBS. Use the MayaToAlias plug-in for
scenes that contain NURBS surfaces.
NoteAutodesk provides the source code for the
objExport plug-in as part of the Maya Developer’s Toolkit. Ensure
that you have installed the Toolkit, and you can find the source
code in .../files/devkit/plug-ins/objExport.cpp.
To
load the objExport plug-in
- Open
Maya and select
Window >
Settings/Preferences > Plug-in Manager.
- Click
the loaded check box for the objExport
plug-in.
To
export a file in OBJ format
- Select
File > Export All or
File > Export Selection.
- Selectf OBJexport as
the file type and then click Export.